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Fingerprint Fingerprint is based on mining the text of the person's scientific documents to create an index of weighted terms, which defines the key subjects of each individual researcher.

  • 29 Similar Profiles
Display devices Engineering & Materials Science
Cameras Engineering & Materials Science
Augmented reality Engineering & Materials Science
Sensors Engineering & Materials Science
Robots Engineering & Materials Science
Optical sensors Engineering & Materials Science
Communication Engineering & Materials Science
User interfaces Engineering & Materials Science

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Research Output 2002 2019

  • 639 Citations
  • 14 h-Index
  • 91 Conference contribution
  • 24 Article
  • 5 Editorial
  • 2 Chapter

Message from the Workshop and Tutorial Chairs

Sugimoto, M. & Bruder, G., 2019 Jan 15, In : Proceedings of the 2018 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2018. p. xvi 8613737.

Research output: Contribution to journalEditorial

3D facial geometry analysis and estimation using embedded optical sensors on smart eyewear

Asano, N., Sugiura, Y., Masai, K. & Sugimoto, M., 2018 Aug 12, ACM SIGGRAPH 2018 Posters, SIGGRAPH 2018. Association for Computing Machinery, Inc, a45

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Optical sensors
Cameras
Geometry
Computer graphics
Animation

Detecting Position of a Device by Swept Frequency of Microwave on Two-Dimensional Communication System

Taira, J., Low, S., Sugimoto, M. & Sugiura, Y., 2018 Oct 15, 2018 57th Annual Conference of the Society of Instrument and Control Engineers of Japan, SICE 2018. Institute of Electrical and Electronics Engineers Inc., p. 1213-1218 6 p. 8492609

Research output: Chapter in Book/Report/Conference proceedingConference contribution

sweep frequency
Two-dimensional Systems
Sweep
Microwave
Communication Systems

Development of a virtual environment for motion analysis of tennis service returns

Saito, K., Masai, K., Sugiura, Y., Kimura, T. & Sugimoto, M., 2018 Oct 19, MMSports 2018 - Proceedings of the 1st International Workshop on Multimedia Content Analysis in Sports, Co-located with MM 2018. Association for Computing Machinery, Inc, p. 59-66 8 p. (MMSports 2018 - Proceedings of the 1st International Workshop on Multimedia Content Analysis in Sports, Co-located with MM 2018).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Sports
Virtual reality
Experiments
Motion analysis

Evaluation of facial expressions as an interaction mechanism and their impact on affect, workload and usability in an AR game

Transon, A., Verhulst, A., Normand, J. M., Moreau, G. & Sugimoto, M., 2018 Apr 24, Proceedings of the 2017 23rd International Conference on Virtual Systems and Multimedia, VSMM 2017. Institute of Electrical and Electronics Engineers Inc., Vol. 2018-January. p. 1-8 8 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Augmented reality
Augmented Reality
Facial Expression
Usability
Workload