Research Output per year
Fingerprint Dive into the research topics where Maki Sugimoto is active. These topic labels come from the works of this person. Together they form a unique fingerprint.
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Display devices
Engineering & Materials Science
Cameras
Engineering & Materials Science
Augmented reality
Engineering & Materials Science
Robots
Engineering & Materials Science
Sensors
Engineering & Materials Science
Optical sensors
Engineering & Materials Science
Virtual reality
Engineering & Materials Science
Communication
Engineering & Materials Science
Network
Recent external collaboration on country level. Dive into details by clicking on the dots.
Research Output 2002 2019
AffectiveHMD: Facial expression recognition in head mounted display using embedded photo reflective sensors
Murakami, M., Kikui, K., Suzuki, K., Nakamura, F., Fukuoka, M., Masai, K., Sugiura, Y. & Sugimoto, M., 2019 Jul 28, ACM SIGGRAPH 2019 Emerging Technologies, SIGGRAPH 2019. Association for Computing Machinery, Inc, (ACM SIGGRAPH 2019 Emerging Technologies, SIGGRAPH 2019).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
Display devices
Virtual reality
Sensors
Synchronization
Helmet mounted displays
Cosummary: Adaptive fast-forwarding for surgical videos by detecting collaborative scenes using hand regions and gaze positions
Abibouraguimane, I., Itoh, Y., Hagihara, K., Sato, Y., Higuchi, K., Hayashida, T. & Sugimoto, M., 2019 Jan 1, p. 580-590. 11 p.Research output: Contribution to conference › Paper
Cameras
Feedback
Wearable technology
Message from the Workshop and Tutorial Chairs
Sugimoto, M. & Bruder, G., 2019 Jan 15, In : Proceedings of the 2018 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2018. p. xvi 8613737.Research output: Contribution to journal › Editorial
Remapping a third arm in virtual reality
Drogemuller, A., Verhulst, A., Linami, M., Volmer, B., Sugimoto, M. & Thomas, B. H., 2019 Mar 1, 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings. Institute of Electrical and Electronics Engineers Inc., p. 898-899 2 p. 8798197. (26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
Virtual reality
Switches
Experiments
Scrambled body: A method to compare full body illusion and illusory body ownership of body parts
Kondo, R., Sugimoto, M., Inami, M. & Kitazaki, M., 2019 Mar 1, 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings. Institute of Electrical and Electronics Engineers Inc., p. 1028-1029 2 p. 8798346. (26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution