• 147 Citations
  • 6 h-Index
1986 …2020

Research output per year

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Article
2011

Letter from the editors

Cheok, A. D., Inakage, M. & Lee, N., 2011 Jul 1, In : Computers in Entertainment. 9, 2, 5.

Research output: Contribution to journalArticle

1 Citation (Scopus)
2009

Designing ubiquitous content for daily lifestyle

Inakage, M., Ueki, A., Tokuhisa, S. & Katsumoto, Y., 2009 Jan 1, In : International Journal of Technology and Human Interaction. 5, 1, p. 35-40 6 p.

Research output: Contribution to journalArticle

1 Citation (Scopus)
2008
2006

MYSQ: An entertainment system based on content creation directly linked to communication

Tokuhisa, S., Okubo, S., Suguro, K., Kotabe, T. & Inakage, M., 2006 Aug 11, In : Computers in Entertainment. 4, 3

Research output: Contribution to journalArticle

2 Citations (Scopus)
2003

IPv6 Network-Based Digital Cinema

Inakage, M., 2003 Sep 1, In : Kyokai Joho Imeji Zasshi/Journal of the Institute of Image Information and Television Engineers. 57, 2, p. 192-193 2 p.

Research output: Contribution to journalArticle

1992

Infinite reflection models for the visual arts

Inakage, M., 1992, In : The Journal of Visualization and Computer Animation. 3, 1, p. 23-29 7 p.

Research output: Contribution to journalArticle

1991

Volume tracing of atmospheric environments

Inakage, M., 1991 Mar 1, In : The Visual Computer. 7, 2-3, p. 104-113 10 p.

Research output: Contribution to journalArticle

7 Citations (Scopus)
1986

Caustics and specular reflection models for spherical objects and lenses

Inakage, M., 1986 Dec 1, In : The Visual Computer. 2, 6, p. 379-383 5 p.

Research output: Contribution to journalArticle

3 Citations (Scopus)