• Source: Scopus
  • Calculated based on no. of publications stored in Pure and citations from Scopus
20052019

Research output per year

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  • 2018

    The effects of debriefing on the performance and attitude of Japanese University students

    Kikkawa, T., Sugiura, J. & Kriz, W. C., 2018 Jan 1, Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures - 48th International Simulation and Gaming Association Conference, ISAGA 2017, Revised Selected Papers. Springer Verlag, p. 173-180 8 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 10825 LNCS).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • 2014

    A grassroots gaming simulation: The case of "crossroad"

    Kikkawa, T., 2014, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Springer Verlag, Vol. 8264 LNCS. p. 148-152 5 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 8264 LNCS).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    1 Citation (Scopus)