A GPU-based real-time rendering method for immersive stereoscopic displays

Kensei Jo, Kouta Minamizawa, Hideaki Nii, Naoki Kawakami, Susumu Tachi

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)
Original languageEnglish
Title of host publicationSIGGRAPH'08 - ACM SIGGRAPH 2008 Posters
DOIs
Publication statusPublished - 2008
Externally publishedYes
EventACM SIGGRAPH 2008 Posters 2008, SIGGRAPH'08 - Los Angeles, CA, United States
Duration: 2008 Aug 112008 Aug 15

Other

OtherACM SIGGRAPH 2008 Posters 2008, SIGGRAPH'08
CountryUnited States
CityLos Angeles, CA
Period08/8/1108/8/15

Fingerprint

Display devices
Rendering (computer graphics)
Graphics processing unit

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction

Cite this

Jo, K., Minamizawa, K., Nii, H., Kawakami, N., & Tachi, S. (2008). A GPU-based real-time rendering method for immersive stereoscopic displays. In SIGGRAPH'08 - ACM SIGGRAPH 2008 Posters [111] https://doi.org/10.1145/1400885.1401004

A GPU-based real-time rendering method for immersive stereoscopic displays. / Jo, Kensei; Minamizawa, Kouta; Nii, Hideaki; Kawakami, Naoki; Tachi, Susumu.

SIGGRAPH'08 - ACM SIGGRAPH 2008 Posters. 2008. 111.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Jo, K, Minamizawa, K, Nii, H, Kawakami, N & Tachi, S 2008, A GPU-based real-time rendering method for immersive stereoscopic displays. in SIGGRAPH'08 - ACM SIGGRAPH 2008 Posters., 111, ACM SIGGRAPH 2008 Posters 2008, SIGGRAPH'08, Los Angeles, CA, United States, 08/8/11. https://doi.org/10.1145/1400885.1401004
Jo K, Minamizawa K, Nii H, Kawakami N, Tachi S. A GPU-based real-time rendering method for immersive stereoscopic displays. In SIGGRAPH'08 - ACM SIGGRAPH 2008 Posters. 2008. 111 https://doi.org/10.1145/1400885.1401004
Jo, Kensei ; Minamizawa, Kouta ; Nii, Hideaki ; Kawakami, Naoki ; Tachi, Susumu. / A GPU-based real-time rendering method for immersive stereoscopic displays. SIGGRAPH'08 - ACM SIGGRAPH 2008 Posters. 2008.
@inproceedings{4db3fcffb1ac4c2ea398235b26081ffc,
title = "A GPU-based real-time rendering method for immersive stereoscopic displays",
author = "Kensei Jo and Kouta Minamizawa and Hideaki Nii and Naoki Kawakami and Susumu Tachi",
year = "2008",
doi = "10.1145/1400885.1401004",
language = "English",
isbn = "9781605584669",
booktitle = "SIGGRAPH'08 - ACM SIGGRAPH 2008 Posters",

}

TY - GEN

T1 - A GPU-based real-time rendering method for immersive stereoscopic displays

AU - Jo, Kensei

AU - Minamizawa, Kouta

AU - Nii, Hideaki

AU - Kawakami, Naoki

AU - Tachi, Susumu

PY - 2008

Y1 - 2008

UR - http://www.scopus.com/inward/record.url?scp=67649267712&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=67649267712&partnerID=8YFLogxK

U2 - 10.1145/1400885.1401004

DO - 10.1145/1400885.1401004

M3 - Conference contribution

AN - SCOPUS:67649267712

SN - 9781605584669

BT - SIGGRAPH'08 - ACM SIGGRAPH 2008 Posters

ER -