An application for wrist rehabilitation using smartphones

Madoka Toriumi, Koji Fujita, Yuta Sugiura

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In this paper, we propose a wrist rehabilitation support system using a smartphone app. There are several issues with the conventional wrist rehabilitation systems, primarily that there is no method for quantitatively evaluating whether it has been appropriately carried out or not, that it is difficult for doctors to observe the condition of patients at home, and that the content is often boring. In our system, using a smartphone means that we can easily introduce it to homes and have medical doctors observe the condition of patients by accessing their data on the cloud. We also aim to help patients maintain their motivation for rehabilitation by playing a game using their wrist and a smartphone.

Original languageEnglish
Title of host publicationProceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2019
PublisherAssociation for Computing Machinery, Inc
ISBN (Electronic)9781450368254
DOIs
Publication statusPublished - 2019 Oct 1
Event21st International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2019 - Taipei, Taiwan, Province of China
Duration: 2019 Oct 12019 Oct 4

Publication series

NameProceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2019

Conference

Conference21st International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2019
CountryTaiwan, Province of China
CityTaipei
Period19/10/119/10/4

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Keywords

  • Fracture
  • Gamification
  • Rehabilitation
  • Smartphone

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Information Systems
  • Human-Computer Interaction
  • Software

Cite this

Toriumi, M., Fujita, K., & Sugiura, Y. (2019). An application for wrist rehabilitation using smartphones. In Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2019 [a65] (Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2019). Association for Computing Machinery, Inc. https://doi.org/10.1145/3338286.3344416