AR baseball presentation system with integrating multiple planar markers

Yuko Uematsu, Hideo Saito

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

This paper presents "On-line AR Baseball Presentation System", which is a vision-based AR application for entertainment. In this system, a user can watch a virtual baseball game scene on a real baseball field model placed on a tabletop through a web-camera attached to a hand-held LCD monitor. The virtual baseball scene is synthesized from an input history data of an actual baseball game. Visualizing the input history data can help the user to understand the contents of the game. For aligning the coordinate of the virtual baseball game scene with the coordinate of the real field model, we use multiple planar markers manually distributed into the real field model. In contrast with most of AR approaches using multiple markers, we do not need any manual measurement of the geometrical relationship of the markers, so that the user can easily started and enjoy this system.

Original languageEnglish
Title of host publicationAdvances in Artificial Reality and Tele-Existence - 16th International Conference on Artificial Reality and Telexistence, ICAT 2006, Proceedings
Pages163-174
Number of pages12
DOIs
Publication statusPublished - 2006 Dec 1
Event16th International Conference on Artificial Reality and Telexistence, ICAT 2006 - Hangzhou, China
Duration: 2006 Nov 292006 Dec 1

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume4282 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other16th International Conference on Artificial Reality and Telexistence, ICAT 2006
Country/TerritoryChina
CityHangzhou
Period06/11/2906/12/1

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

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