AR display of visual aids for supporting pool games by online markerless tracking

Hideaki Uchiyama, Hideo Saito

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Citations (Scopus)

Abstract

This paper presents a supporting system for pool games by computer vision based augmented reality technology. Main purpose of this system is to present visual aids drawn on a pool table through LCD display of a camera mounted handheld device without any artificial marker. Since a pool table is rectangle, a pool ball is sphere and each has a specific color, those servo as a substitute for artificial markers. Using these natural features, the registration of visual aids such as shooting direction and ball behavior is achieved. Also, our supporting information is computed based on the rules of pool games and includes the next shooting way by simulating ball behavior. Experimental results represent that the accuracy of ball positions is enough for computing our supporting information.

Original languageEnglish
Title of host publicationProceedings 17th International Conference on Artificial Reality and Telexistence, ICAT 2007
Pages172-179
Number of pages8
DOIs
Publication statusPublished - 2007
Event17th International Conference on Artificial Reality and Telexistence, ICAT 2007 - Esbjerg, Jylland, Denmark
Duration: 2007 Nov 282007 Nov 30

Other

Other17th International Conference on Artificial Reality and Telexistence, ICAT 2007
CountryDenmark
CityEsbjerg, Jylland
Period07/11/2807/11/30

Fingerprint

Augmented reality
Liquid crystal displays
Computer vision
Cameras
Display devices
Color

Keywords

  • Augmented reality
  • Computer vision
  • Pool games

ASJC Scopus subject areas

  • Artificial Intelligence
  • Human-Computer Interaction
  • Control and Systems Engineering

Cite this

Uchiyama, H., & Saito, H. (2007). AR display of visual aids for supporting pool games by online markerless tracking. In Proceedings 17th International Conference on Artificial Reality and Telexistence, ICAT 2007 (pp. 172-179). [4414631] https://doi.org/10.1109/ICAT.2007.17

AR display of visual aids for supporting pool games by online markerless tracking. / Uchiyama, Hideaki; Saito, Hideo.

Proceedings 17th International Conference on Artificial Reality and Telexistence, ICAT 2007. 2007. p. 172-179 4414631.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Uchiyama, H & Saito, H 2007, AR display of visual aids for supporting pool games by online markerless tracking. in Proceedings 17th International Conference on Artificial Reality and Telexistence, ICAT 2007., 4414631, pp. 172-179, 17th International Conference on Artificial Reality and Telexistence, ICAT 2007, Esbjerg, Jylland, Denmark, 07/11/28. https://doi.org/10.1109/ICAT.2007.17
Uchiyama H, Saito H. AR display of visual aids for supporting pool games by online markerless tracking. In Proceedings 17th International Conference on Artificial Reality and Telexistence, ICAT 2007. 2007. p. 172-179. 4414631 https://doi.org/10.1109/ICAT.2007.17
Uchiyama, Hideaki ; Saito, Hideo. / AR display of visual aids for supporting pool games by online markerless tracking. Proceedings 17th International Conference on Artificial Reality and Telexistence, ICAT 2007. 2007. pp. 172-179
@inproceedings{683a639fb6c1461092c52a8d6811bf45,
title = "AR display of visual aids for supporting pool games by online markerless tracking",
abstract = "This paper presents a supporting system for pool games by computer vision based augmented reality technology. Main purpose of this system is to present visual aids drawn on a pool table through LCD display of a camera mounted handheld device without any artificial marker. Since a pool table is rectangle, a pool ball is sphere and each has a specific color, those servo as a substitute for artificial markers. Using these natural features, the registration of visual aids such as shooting direction and ball behavior is achieved. Also, our supporting information is computed based on the rules of pool games and includes the next shooting way by simulating ball behavior. Experimental results represent that the accuracy of ball positions is enough for computing our supporting information.",
keywords = "Augmented reality, Computer vision, Pool games",
author = "Hideaki Uchiyama and Hideo Saito",
year = "2007",
doi = "10.1109/ICAT.2007.17",
language = "English",
isbn = "0769530567",
pages = "172--179",
booktitle = "Proceedings 17th International Conference on Artificial Reality and Telexistence, ICAT 2007",

}

TY - GEN

T1 - AR display of visual aids for supporting pool games by online markerless tracking

AU - Uchiyama, Hideaki

AU - Saito, Hideo

PY - 2007

Y1 - 2007

N2 - This paper presents a supporting system for pool games by computer vision based augmented reality technology. Main purpose of this system is to present visual aids drawn on a pool table through LCD display of a camera mounted handheld device without any artificial marker. Since a pool table is rectangle, a pool ball is sphere and each has a specific color, those servo as a substitute for artificial markers. Using these natural features, the registration of visual aids such as shooting direction and ball behavior is achieved. Also, our supporting information is computed based on the rules of pool games and includes the next shooting way by simulating ball behavior. Experimental results represent that the accuracy of ball positions is enough for computing our supporting information.

AB - This paper presents a supporting system for pool games by computer vision based augmented reality technology. Main purpose of this system is to present visual aids drawn on a pool table through LCD display of a camera mounted handheld device without any artificial marker. Since a pool table is rectangle, a pool ball is sphere and each has a specific color, those servo as a substitute for artificial markers. Using these natural features, the registration of visual aids such as shooting direction and ball behavior is achieved. Also, our supporting information is computed based on the rules of pool games and includes the next shooting way by simulating ball behavior. Experimental results represent that the accuracy of ball positions is enough for computing our supporting information.

KW - Augmented reality

KW - Computer vision

KW - Pool games

UR - http://www.scopus.com/inward/record.url?scp=48349129907&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=48349129907&partnerID=8YFLogxK

U2 - 10.1109/ICAT.2007.17

DO - 10.1109/ICAT.2007.17

M3 - Conference contribution

SN - 0769530567

SN - 9780769530567

SP - 172

EP - 179

BT - Proceedings 17th International Conference on Artificial Reality and Telexistence, ICAT 2007

ER -