Assistive or Artistic Technologies Exploring the Connections between Art, Disability and Wheelchair Use

Giulia Barbareschi, Masa Inakage

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Art has deep connections with both disability and HCI research. From disabled bodies becoming avatars of novel forms of expression, to artistic work being created as an act of resistance, art has been a powerful tool to subvert ableist narratives. Artistic practices have also helped to inspire, innovate and push the boundaries of HCI, giving rise to new technologies and interaction possibilities. Our paper presents the exploration of the experiences and practices of 17 artists who used wheelchairs for mobility. Through the thematic analysis of interviews, we conceptualize three themes: (1) Personal journeys through art and disability; (2) Social encounters through art, (3) Skills and technology in art making. From these themes, we reflect on how art can help HCI researchers to capture the complexity of the experiences of disability and assistive technology use and how collaboration with disabled artists could help to rethink the design of disruptive artistic technologies.

Original languageEnglish
Title of host publicationASSETS 2022 - Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility
PublisherAssociation for Computing Machinery, Inc
ISBN (Electronic)9781450392587
DOIs
Publication statusPublished - 2022 Oct 22
Event24th International ACM SIGACCESS Conference on Computers and Accessibility, ASSETS 2022 - Athens, Greece
Duration: 2022 Oct 232022 Oct 26

Publication series

NameASSETS 2022 - Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility

Conference

Conference24th International ACM SIGACCESS Conference on Computers and Accessibility, ASSETS 2022
Country/TerritoryGreece
CityAthens
Period22/10/2322/10/26

Keywords

  • Art
  • Creativity
  • Disability
  • Wheelchairs

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Networks and Communications
  • Hardware and Architecture
  • Human-Computer Interaction
  • Software

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