Abstract
Line Integral Convolution (LIC) is a promising method for visualizing 2D dense flow fields. Direct extensions of the LIC method to 3D have not been considered very effective, because optical integration in viewing directions tends to spoil the coherent structures along 3D local streamlines. In our previous reports, we have proposed a selective approach to volume rendering of LIC solid texture using 3D significance map (S-map), derived from the characteristics of flow structures, and a specific illumination model for 3D streamlines. In this paper, we take full advantage of scalar volume rendering hardware, such as VolumePro, to realize a realtime 3D flow field visualization environment with the LIC volume rendering method.
Original language | English |
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Pages | 485-488 |
Number of pages | 4 |
Publication status | Published - 2002 Jan 1 |
Externally published | Yes |
Event | VIS 2002, IEEE Visualisation 2002 - Boston, MA, United States Duration: 2002 Oct 27 → 2002 Nov 1 |
Other
Other | VIS 2002, IEEE Visualisation 2002 |
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Country/Territory | United States |
City | Boston, MA |
Period | 02/10/27 → 02/11/1 |
Keywords
- Flow topology
- Flow visualization
- Illumination model
- Significance map
ASJC Scopus subject areas
- Software
- Computer Science(all)
- Engineering(all)
- Computer Graphics and Computer-Aided Design