CleaVR: Collaborative layout evaluation and assessment in virtual reality

Yun Suen Pai, Benjamin I. Outram, Benjamin Tag, Megumi Isogai, Daisuke Ochi, Hideaki Kimata, Kai Steven Kunze

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Layout planning is a process often used in architectural interior design, for factory production plans, and so on. We present CleaVR, a system that provides the user with an immersive virtual reality system that accurately visualizes the layout plan in three dimensions as shown in Figure 1(a). The user is able to freely orbit around the design to observe it in every angle for an accurate evaluation and assessment. The implemented gesture recognition system means that no physical buttons are required, allowing a complete immersion with intuitive controls. These controls allow the user to pan around the environment, pinch to pick and place objects, as well as swiping the view to switch into first person view, as shown in Figure 1(b). With our system, architects, engineers, designers, and even sports analysts may approach their targeted environment through a multi-user, multi-view tool with full control of the virtual environment purely by intuitive gesture controls.

Original languageEnglish
Title of host publicationACM SIGGRAPH 2017 Posters, SIGGRAPH 2017
PublisherAssociation for Computing Machinery, Inc
ISBN (Electronic)9781450350150
DOIs
Publication statusPublished - 2017 Jul 30
Event44th International Conference on Computer Graphics and Interactive Techniques, ACM SIGGRAPH 2017 - Los Angeles, United States
Duration: 2017 Jul 302017 Aug 3

Other

Other44th International Conference on Computer Graphics and Interactive Techniques, ACM SIGGRAPH 2017
CountryUnited States
CityLos Angeles
Period17/7/3017/8/3

Fingerprint

Virtual reality
Gesture recognition
Interiors (building)
Sports
Industrial plants
Orbits
Switches
Engineers
Planning

Keywords

  • Collaborative virtual reality
  • Layout planning
  • Orbital navigation

ASJC Scopus subject areas

  • Computer Vision and Pattern Recognition
  • Software
  • Computer Graphics and Computer-Aided Design

Cite this

Pai, Y. S., Outram, B. I., Tag, B., Isogai, M., Ochi, D., Kimata, H., & Kunze, K. S. (2017). CleaVR: Collaborative layout evaluation and assessment in virtual reality. In ACM SIGGRAPH 2017 Posters, SIGGRAPH 2017 [a20] Association for Computing Machinery, Inc. https://doi.org/10.1145/3102163.3102186

CleaVR : Collaborative layout evaluation and assessment in virtual reality. / Pai, Yun Suen; Outram, Benjamin I.; Tag, Benjamin; Isogai, Megumi; Ochi, Daisuke; Kimata, Hideaki; Kunze, Kai Steven.

ACM SIGGRAPH 2017 Posters, SIGGRAPH 2017. Association for Computing Machinery, Inc, 2017. a20.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Pai, YS, Outram, BI, Tag, B, Isogai, M, Ochi, D, Kimata, H & Kunze, KS 2017, CleaVR: Collaborative layout evaluation and assessment in virtual reality. in ACM SIGGRAPH 2017 Posters, SIGGRAPH 2017., a20, Association for Computing Machinery, Inc, 44th International Conference on Computer Graphics and Interactive Techniques, ACM SIGGRAPH 2017 , Los Angeles, United States, 17/7/30. https://doi.org/10.1145/3102163.3102186
Pai YS, Outram BI, Tag B, Isogai M, Ochi D, Kimata H et al. CleaVR: Collaborative layout evaluation and assessment in virtual reality. In ACM SIGGRAPH 2017 Posters, SIGGRAPH 2017. Association for Computing Machinery, Inc. 2017. a20 https://doi.org/10.1145/3102163.3102186
Pai, Yun Suen ; Outram, Benjamin I. ; Tag, Benjamin ; Isogai, Megumi ; Ochi, Daisuke ; Kimata, Hideaki ; Kunze, Kai Steven. / CleaVR : Collaborative layout evaluation and assessment in virtual reality. ACM SIGGRAPH 2017 Posters, SIGGRAPH 2017. Association for Computing Machinery, Inc, 2017.
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