TY - GEN
T1 - Comparison of rearview options for drivers using a virtual 3-D simulation
AU - Kanzaki, Sora
AU - Ohtsubo, Tomonori
AU - Nakamura, Seishi
AU - Matsuba, Yoshiaki
AU - Nakanishi, Miwa
N1 - Publisher Copyright:
© Springer Nature Switzerland AG 2019.
PY - 2019
Y1 - 2019
N2 - Mirrors are used for showing the backward view in conventional driving. However, it has become possible to present the rear space using cameras and monitors as international regulations have been changed in recent years. This increases the freedom of choosing the type of the backward view. The purpose of this study is to experimentally clarify how human spatial perception is influenced by the display method, especially the presentation position and the viewpoint. We prepared a setup in which a simulated vehicle moves while the participant views the front and backward virtual 3-D space. We analyzed the subjective evaluation, the performance, and the eye movement of participants during the task and searched for an optimum presentation position and viewpoint. As a result, we found that it is easier for participants to understand the space with an integrated monitor rather than separated monitors. They could better unify the viewpoints of the rearview and the side view, objectively or subjectively, when these views are independent. In contrast, we suspect that either viewpoint was suitable when presenting the entire backward view with one camera. Also, we suggest that their ease of understanding the space varies considerably depending on the visible field in the bird’s-eye view.
AB - Mirrors are used for showing the backward view in conventional driving. However, it has become possible to present the rear space using cameras and monitors as international regulations have been changed in recent years. This increases the freedom of choosing the type of the backward view. The purpose of this study is to experimentally clarify how human spatial perception is influenced by the display method, especially the presentation position and the viewpoint. We prepared a setup in which a simulated vehicle moves while the participant views the front and backward virtual 3-D space. We analyzed the subjective evaluation, the performance, and the eye movement of participants during the task and searched for an optimum presentation position and viewpoint. As a result, we found that it is easier for participants to understand the space with an integrated monitor rather than separated monitors. They could better unify the viewpoints of the rearview and the side view, objectively or subjectively, when these views are independent. In contrast, we suspect that either viewpoint was suitable when presenting the entire backward view with one camera. Also, we suggest that their ease of understanding the space varies considerably depending on the visible field in the bird’s-eye view.
KW - Camera monitor system
KW - Spatial cognition
KW - Viewpoint
UR - http://www.scopus.com/inward/record.url?scp=85051785907&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85051785907&partnerID=8YFLogxK
U2 - 10.1007/978-3-319-96059-3_19
DO - 10.1007/978-3-319-96059-3_19
M3 - Conference contribution
AN - SCOPUS:85051785907
SN - 9783319960586
T3 - Advances in Intelligent Systems and Computing
SP - 169
EP - 179
BT - Proceedings of the 20th Congress of the International Ergonomics Association (IEA 2018) - Volume X
A2 - Alexander, Thomas
A2 - Bagnara, Sebastiano
A2 - Tartaglia, Riccardo
A2 - Albolino, Sara
A2 - Fujita, Yushi
PB - Springer Verlag
T2 - 20th Congress of the International Ergonomics Association, IEA 2018
Y2 - 26 August 2018 through 30 August 2018
ER -