Abstract
Although texture-based methods provide a very promising way to visualize 3D vector fields, their dense 3D texture hinders the visualization of a 3D volume. In this paper, we introduce the concept of “3D significance ma”, and describe how significance values are derived from the intrinsic properties of a vector field. Based on the 3D significance map, we can control transfer functions for comprehensible LIC volume rendering by highlighting significant regions and neglecting insignificant information. We also present a 3D streamline illumination model that can reveal the flow direction embedded in a solid LIC texture. Experimental results illustrate the feasibility of our method.
Original language | English |
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Pages (from-to) | 142-153 |
Number of pages | 12 |
Journal | Proceedings of SPIE - The International Society for Optical Engineering |
Volume | 4665 |
Issue number | 1 |
DOIs | |
Publication status | Published - 2002 Mar 11 |
Externally published | Yes |
Keywords
- 3D streamline illumination model
- Flow visualization
- LIC
- Significance map
- Transfer function
- Volume rendering
ASJC Scopus subject areas
- Electronic, Optical and Magnetic Materials
- Condensed Matter Physics
- Computer Science Applications
- Applied Mathematics
- Electrical and Electronic Engineering