Comprehensible volume LIC rendering based on 3D significance map

Li Chen, Issei Fujishiro, Yasuko Suzuki

Research output: Contribution to journalArticlepeer-review

10 Citations (Scopus)


Although texture-based methods provide a very promising way to visualize 3D vector fields, their dense 3D texture hinders the visualization of a 3D volume. In this paper, we introduce the concept of “3D significance ma”, and describe how significance values are derived from the intrinsic properties of a vector field. Based on the 3D significance map, we can control transfer functions for comprehensible LIC volume rendering by highlighting significant regions and neglecting insignificant information. We also present a 3D streamline illumination model that can reveal the flow direction embedded in a solid LIC texture. Experimental results illustrate the feasibility of our method.

Original languageEnglish
Pages (from-to)142-153
Number of pages12
JournalProceedings of SPIE - The International Society for Optical Engineering
Issue number1
Publication statusPublished - 2002 Mar 11
Externally publishedYes


  • 3D streamline illumination model
  • Flow visualization
  • LIC
  • Significance map
  • Transfer function
  • Volume rendering

ASJC Scopus subject areas

  • Electronic, Optical and Magnetic Materials
  • Condensed Matter Physics
  • Computer Science Applications
  • Applied Mathematics
  • Electrical and Electronic Engineering


Dive into the research topics of 'Comprehensible volume LIC rendering based on 3D significance map'. Together they form a unique fingerprint.

Cite this