Concordance of Risk Tendency Increases User's Satisfaction: Verification of Agents in Cooperative Game Hanabi

Atsushi Kawagoe, Hirotaka Osawa

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)

Abstract

The game agents in cooperative game must be not only intelligent but also acceptable to the player to provide a good game experience. A particularly important factor in implementing an acceptable agent is to make the risk-taking tendency closer to the player. People tend to be attracted to people who has same preference and make similar behavior with themselves. Thus, it is estimated that people are also attracted to cooperative game agents who has same tendency. In this study, we implemented two agents with different risk-taking tendencies. Participants evaluated gameplay with each agent. As a result, Participants with a high-risk taking tendency perceived that agents with a high-risk taking tendency understood the rules of the game more. And vice versa. This suggests that it is possible to improve the player's game experience by making the agent's risk tendency similar to the player's one.

Original languageEnglish
Title of host publicationHAI 2020 - Proceedings of the 8th International Conference on Human-Agent Interaction
PublisherAssociation for Computing Machinery, Inc
Pages140-148
Number of pages9
ISBN (Electronic)9781450380546
DOIs
Publication statusPublished - 2020 Nov 10
Externally publishedYes
Event8th International Conference on Human-Agent Interaction, HAI 2020 - Virtual, Online, Australia
Duration: 2020 Nov 102020 Nov 13

Publication series

NameHAI 2020 - Proceedings of the 8th International Conference on Human-Agent Interaction

Conference

Conference8th International Conference on Human-Agent Interaction, HAI 2020
Country/TerritoryAustralia
CityVirtual, Online
Period20/11/1020/11/13

Keywords

  • hanabi
  • risk tendency
  • social game

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Artificial Intelligence
  • Software

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