Constructing distributed real-time systems with DROL real-time objects

Kazunori Takashio, Hidehisa Shitomi, Mario Tokoro

Research output: Contribution to conferencePaper

Abstract

In this paper, the semantics of inter-object communication protocols supported by the distributed real-time programming language DROL that is an extension of C++ based on the Distributed Real-time Object (DRO) model is described. A characteristic common to these protocols is the introduction of a new notion, least suffering. The least suffering assures users of notification of network faults within a required timing constraint and rapid recovery from them. Thus, this notion allows users to construct real-time applications on widely distributed environments. It is impossible for previously proposed real-time programming languages to do it. Through the description of application programs and the discussion of their behavior, we show the effectiveness of the least suffering.

Original languageEnglish
Pages142-149
Number of pages8
Publication statusPublished - 1995 Dec 1
Externally publishedYes
EventProceedings of the 1995 2nd International Workshop on Real-Time Computing Systems and Applications - Tokyo, Jpn
Duration: 1995 Oct 251995 Oct 27

Other

OtherProceedings of the 1995 2nd International Workshop on Real-Time Computing Systems and Applications
CityTokyo, Jpn
Period95/10/2595/10/27

ASJC Scopus subject areas

  • Computer Science(all)

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    Takashio, K., Shitomi, H., & Tokoro, M. (1995). Constructing distributed real-time systems with DROL real-time objects. 142-149. Paper presented at Proceedings of the 1995 2nd International Workshop on Real-Time Computing Systems and Applications, Tokyo, Jpn, .