Cuddly: Enchant your soft objects with a mobile phone

Suzanne Low, Yuta Sugiura, Kevin Fan, Masahiko Inami

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)

Abstract

Cuddly is a mobile phone application that will enchant soft objects to enhance human's interaction with the objects. Cuddly utilizes the mobile phone's camera and flash light (LED) to detect the surrounding brightness value captured by the camera. When one integrate Cuddly with a soft object and compresses the object, the brightness level captured by the camera will decrease. Utilizing the measurement change in brightness values, we can implement diverse entertainment applications using the different functions a mobile phone is embedded with, such as animation, sound, Bluetooth communication etc. For example, we created a boxing game by connecting two devices through Bluetooth; with one device inserted into a soft object and the other acting as a screen.

Original languageEnglish
Title of host publicationAdvances in Computer Entertainment - 10th International Conference, ACE 2013, Proceedings
Pages138-151
Number of pages14
DOIs
Publication statusPublished - 2013 Dec 1
Event10th International Conference on Advances in Computer Entertainment, ACE 2013 - Boekelo, Netherlands
Duration: 2013 Nov 122013 Nov 15

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume8253 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other10th International Conference on Advances in Computer Entertainment, ACE 2013
Country/TerritoryNetherlands
CityBoekelo
Period13/11/1213/11/15

Keywords

  • Camera-based measurement
  • Flash light
  • Mobile phone based computing
  • Soft objects

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

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