Abstract
The immersive projection display, CABIN was connected to several similar displays via an ATM network. In order to share the virtual world with a high quality of presence, transmitting the user's figure is a key technology. In this study, a 2.5 D video avatar method was developed. The user's figure is captured by stereo cameras and it is superimposed on the shared virtual world as the 2.5 D video avatar. In addition, the pointing accuracy using the 2.5 D video avatar was experimentally evaluated.
Original language | English |
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Pages | 21-25 |
Number of pages | 5 |
Publication status | Published - 1999 Dec 1 |
Externally published | Yes |
Event | International Conference on Image Processing (ICIP'99) - Kobe, Jpn Duration: 1999 Oct 24 → 1999 Oct 28 |
Other
Other | International Conference on Image Processing (ICIP'99) |
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City | Kobe, Jpn |
Period | 99/10/24 → 99/10/28 |
ASJC Scopus subject areas
- Hardware and Architecture
- Computer Vision and Pattern Recognition
- Electrical and Electronic Engineering