Development of stereo video avatar in networked immersive projection environment

Michitaka Hirose, Tetsurou Ogi, Toshio Yamada, Ken Tamagawa

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)

Abstract

The immersive projection display, CABIN was connected to several similar displays via an ATM network. In order to share the virtual world with a high quality of presence, transmitting the user's figure is a key technology. In this study, a 2.5 D video avatar method was developed. The user's figure is captured by stereo cameras and it is superimposed on the shared virtual world as the 2.5 D video avatar. In addition, the pointing accuracy using the 2.5 D video avatar was experimentally evaluated.

Original languageEnglish
Title of host publicationIEEE International Conference on Image Processing
PublisherIEEE
Pages21-25
Number of pages5
Volume3
Publication statusPublished - 1999
Externally publishedYes
EventInternational Conference on Image Processing (ICIP'99) - Kobe, Jpn
Duration: 1999 Oct 241999 Oct 28

Other

OtherInternational Conference on Image Processing (ICIP'99)
CityKobe, Jpn
Period99/10/2499/10/28

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ASJC Scopus subject areas

  • Computer Vision and Pattern Recognition
  • Hardware and Architecture
  • Electrical and Electronic Engineering

Cite this

Hirose, M., Ogi, T., Yamada, T., & Tamagawa, K. (1999). Development of stereo video avatar in networked immersive projection environment. In IEEE International Conference on Image Processing (Vol. 3, pp. 21-25). IEEE.