Development of wood grain pattern design system

Satoshi Shibasaki, Hideki Aoyama

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Various approaches for generating woodgrain patterns using computer graphics have been proposed so far. However, the generation of various woodgrain patterns with conventional methods is difficult due to the need for the adjustment of numerous parameters to express a real woodgrain pattern. In this paper, a new mathematical approach for generating woodgrain patterns is proposed. Virtual trees are generated by simulating tree growing based on past actual weather information obtained from public organizations, and woodgrain patterns are then acquired by cutting the trunks of the virtual trees. In order to simulate tree growing, growth models of tree are constructed in consideration of dendrological characteristics and environmental conditions. Growth of tree is influenced by various environmental factors, such as sunlight, temperature, carbon dioxide concentration, wind, precipitation, soil nutrient, inclination of ground, survival amongst surrounding trees, etc. With this system, the growth model of trees is constructed based on precipitation, temperature, sunlight, and inclination of ground, which especially have strong effects on tree growth. With this approach, various types of virtual trees can be obtained by changing growth conditions such as period and location of growth without the need to reset complicated parameters of tree species, and then the virtual trees can be cut at arbitrary areas, thus allowing a variety of woodgrain patterns to be easily generated by one parameter setup.

Original languageEnglish
Title of host publicationProceedings of the ASME Design Engineering Technical Conference
Pages941-948
Number of pages8
Volume2
EditionPARTS A AND B
DOIs
Publication statusPublished - 2009
EventASME 2009 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, IDETC/CIE2009 - San Diego, CA, United States
Duration: 2009 Aug 302009 Sep 2

Other

OtherASME 2009 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, IDETC/CIE2009
CountryUnited States
CitySan Diego, CA
Period09/8/3009/9/2

Fingerprint

Design Patterns
System Design
Wood
Precipitation (meteorology)
Inclination
Computer graphics
Growth Model
Nutrients
Carbon dioxide
Soils
Temperature
Environmental Factors
Carbon Dioxide
Growth Conditions
Weather
Soil
Adjustment
Express

ASJC Scopus subject areas

  • Mechanical Engineering
  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Modelling and Simulation

Cite this

Shibasaki, S., & Aoyama, H. (2009). Development of wood grain pattern design system. In Proceedings of the ASME Design Engineering Technical Conference (PARTS A AND B ed., Vol. 2, pp. 941-948) https://doi.org/10.1115/DETC2009-87094

Development of wood grain pattern design system. / Shibasaki, Satoshi; Aoyama, Hideki.

Proceedings of the ASME Design Engineering Technical Conference. Vol. 2 PARTS A AND B. ed. 2009. p. 941-948.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Shibasaki, S & Aoyama, H 2009, Development of wood grain pattern design system. in Proceedings of the ASME Design Engineering Technical Conference. PARTS A AND B edn, vol. 2, pp. 941-948, ASME 2009 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, IDETC/CIE2009, San Diego, CA, United States, 09/8/30. https://doi.org/10.1115/DETC2009-87094
Shibasaki S, Aoyama H. Development of wood grain pattern design system. In Proceedings of the ASME Design Engineering Technical Conference. PARTS A AND B ed. Vol. 2. 2009. p. 941-948 https://doi.org/10.1115/DETC2009-87094
Shibasaki, Satoshi ; Aoyama, Hideki. / Development of wood grain pattern design system. Proceedings of the ASME Design Engineering Technical Conference. Vol. 2 PARTS A AND B. ed. 2009. pp. 941-948
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