Dividual plays experimental lab - An installation derived from dividual plays

Keina Konno, Richi Owaki, Yoshito Onishi, Ryo Kanda, [No Value] Sheep, Akiko Takeshita, Tsubasa Nishi, Naoko Shiomi, Kyle McDonald, Satoru Higa, Motoi Shimizu, Yosuke Sakai, Yasuaki Kakehi, Kazuhiro Jo, Yoko Ando, Kazunao Abe, Takayuki Ito

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)

Abstract

Dividual Plays Experimental Lab" is an extract from the dance piece "Dividual Plays". Dividual Plays was produced as the first research outcome of "Reactor for Awareness in Motion [RAM]", a research project we have been involved since 2010 (http://ram.ycam.jp/en/). Dividual Plays Experimental Lab consists of essential elements of Dividual Plays, virtual environments for dance "scenes", a programming toolkit "RAM Dance Toolkit", and a motion capture system "MOTIONER". With these systems, the lab allows the visitors to explore and create their own body movements correspond with the experience of the dancers in Dividual Plays.

Original languageEnglish
Title of host publicationTEI 2016 - Proceedings of the 10th Anniversary Conference on Tangible Embedded and Embodied Interaction
PublisherAssociation for Computing Machinery, Inc
Pages647-652
Number of pages6
ISBN (Print)9781450335829
DOIs
Publication statusPublished - 2016 Feb 14
Event10th Anniversary Conference on Tangible Embedded and Embodied Interaction, TEI 2016 - Eindhoven, Netherlands
Duration: 2016 Feb 142016 Feb 17

Other

Other10th Anniversary Conference on Tangible Embedded and Embodied Interaction, TEI 2016
Country/TerritoryNetherlands
CityEindhoven
Period16/2/1416/2/17

Keywords

  • Applications
  • Arts
  • Augmented reality
  • Dance
  • Embodied interaction
  • Frameworks
  • Gestural interaction
  • Multimodal interaction
  • Performance
  • Research
  • Tangible interaction
  • Wearable technologies

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Information Systems

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