TY - GEN
T1 - Dynamic load-balanced rendering for a CAVE system
AU - Ogi, Tetsuro
AU - Uchino, Takaya
PY - 2006
Y1 - 2006
N2 - Recently, PC clusters have been used to construct CAVE-like immersive projection displays. However, in order to improve the rendering performance of PC cluster-based CAVE systems, the number of node PCs should be increased in accordance with the number of screens that are included. In this research, a mechanism for dynamic load-balanced rendering in a PC cluster system incorporating an arbitrary number of nodes was developed. This system constructs the cluster system by using a chain connection-type compositor board, whereby load-balancing can be controlled dynamically in response to the movement of the virtual objects or of the user's viewpoint. This paper describes the implementation of this dynamic load-balanced rendering method and presents the results of an evaluation experiment.
AB - Recently, PC clusters have been used to construct CAVE-like immersive projection displays. However, in order to improve the rendering performance of PC cluster-based CAVE systems, the number of node PCs should be increased in accordance with the number of screens that are included. In this research, a mechanism for dynamic load-balanced rendering in a PC cluster system incorporating an arbitrary number of nodes was developed. This system constructs the cluster system by using a chain connection-type compositor board, whereby load-balancing can be controlled dynamically in response to the movement of the virtual objects or of the user's viewpoint. This paper describes the implementation of this dynamic load-balanced rendering method and presents the results of an evaluation experiment.
KW - Immersive projection display
KW - Load-balancing
KW - PC cluster
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U2 - 10.1145/1180495.1180533
DO - 10.1145/1180495.1180533
M3 - Conference contribution
AN - SCOPUS:34547474206
SN - 1595933212
SN - 9781595933218
T3 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST
SP - 189
EP - 192
BT - VRST'06
T2 - 13th ACM Symposium Virtual Reality Software and Technology, VRST'06
Y2 - 1 November 2006 through 3 November 2006
ER -