Education on human centered design using virtual environment

Tetsurou Ogi, Yoshisuke Tateyama, Shinichiro Haruyama

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)

Abstract

Recently, the importance of human centered design is often pointed out in various manufacturing fields. However, it has not been practiced enough as a design method in the actual product design. In this study, conventional CAD system and virtual reality environment were connected and they were applied to the design education in the graduate school. In this framework, the user can perform kansei and emotional evaluation based on the sense of body in the virtual environment as well as analyze the shape and structure of the designed model using the CAD system. This framework was applied to the class of design education, and the effectiveness and the problem were evaluated through the task of designing chair. From the result, though the integration such as transmitting or sharing data between both tools was not realized enough, this system could effectively be used to evaluate the shape and the size of the designed model based on the sense of body, and the effectiveness for the education on human centered design was shown.

Original languageEnglish
Title of host publicationProceedings of the ASME Design Engineering Technical Conference
Pages667-672
Number of pages6
Volume3
EditionPARTS A AND B
DOIs
Publication statusPublished - 2010
EventASME 2010 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, IDETC/CIE2010 - Montreal, QC, Canada
Duration: 2010 Aug 152010 Aug 18

Other

OtherASME 2010 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, IDETC/CIE2010
CountryCanada
CityMontreal, QC
Period10/8/1510/8/18

Fingerprint

Human-centered Design
Virtual Environments
Virtual reality
Education
Data Sharing
Product Design
Virtual Reality
Computer aided design
Design Method
Manufacturing
Model-based
Product design
Evaluate
Evaluation
Design
Framework
Model

ASJC Scopus subject areas

  • Mechanical Engineering
  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Modelling and Simulation

Cite this

Ogi, T., Tateyama, Y., & Haruyama, S. (2010). Education on human centered design using virtual environment. In Proceedings of the ASME Design Engineering Technical Conference (PARTS A AND B ed., Vol. 3, pp. 667-672) https://doi.org/10.1115/DETC2010-28624

Education on human centered design using virtual environment. / Ogi, Tetsurou; Tateyama, Yoshisuke; Haruyama, Shinichiro.

Proceedings of the ASME Design Engineering Technical Conference. Vol. 3 PARTS A AND B. ed. 2010. p. 667-672.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Ogi, T, Tateyama, Y & Haruyama, S 2010, Education on human centered design using virtual environment. in Proceedings of the ASME Design Engineering Technical Conference. PARTS A AND B edn, vol. 3, pp. 667-672, ASME 2010 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, IDETC/CIE2010, Montreal, QC, Canada, 10/8/15. https://doi.org/10.1115/DETC2010-28624
Ogi T, Tateyama Y, Haruyama S. Education on human centered design using virtual environment. In Proceedings of the ASME Design Engineering Technical Conference. PARTS A AND B ed. Vol. 3. 2010. p. 667-672 https://doi.org/10.1115/DETC2010-28624
Ogi, Tetsurou ; Tateyama, Yoshisuke ; Haruyama, Shinichiro. / Education on human centered design using virtual environment. Proceedings of the ASME Design Engineering Technical Conference. Vol. 3 PARTS A AND B. ed. 2010. pp. 667-672
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