A multicore architecture for processors has emerged as a dominant trend in the chip making industry. As reconfigurable devices gradually prove their capability in improving computation power while preserving flexibility, we are examining a multicore reconfigurable architecture consisting ofmultiple reconfigurable computational cores connected by an interconnection network. Using an NEe Electronics' DRP-l as a core for the multicore architecture, a comparison with a tile-based architecture is performed by implementing several streaming applications with various versions. By using wider communication channels and assigning more resources for computations, it is possible to improve throughput over implementations for the tile-based architecture. Another evaluation with different core sizes is examined in order to see the effect of core size in a homogeneous multicore system on performance and internal fragmentation. Evaluation results show that the size ofcore is a trade-offbetween throughput and resource usage.