Abstract
The cellular phone has become a popular portable information device. In this study, the i-mode of the cellular phone was applied to the interface with the immersive virtual world. By using the cellular phone interface, the user can experience the immersive virtual world easily using his own device. The interaction using the i-mode was experimentally evaluated in the walk-through application. In addition, by integrating the cellular phone interface with the transparent immersive projection display, an invisible immersive interface that enables the user to experience the virtual environment in the real work place was constructed. This system was applied to several fields of application such as the visualization of data and the telecommunication.
Original language | English |
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Title of host publication | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
Publisher | Springer Verlag |
Pages | 32-39 |
Number of pages | 8 |
Volume | 2195 |
ISBN (Print) | 3540426809, 9783540426806 |
Publication status | Published - 2001 |
Externally published | Yes |
Event | 2nd IEEE Pacific-Rim Conference on Multimedia, IEEE-PCM 2001 - Beijing, China Duration: 2001 Oct 24 → 2001 Oct 26 |
Publication series
Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
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Volume | 2195 |
ISSN (Print) | 03029743 |
ISSN (Electronic) | 16113349 |
Other
Other | 2nd IEEE Pacific-Rim Conference on Multimedia, IEEE-PCM 2001 |
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Country | China |
City | Beijing |
Period | 01/10/24 → 01/10/26 |
Fingerprint
ASJC Scopus subject areas
- Computer Science(all)
- Theoretical Computer Science
Cite this
Experience of immersive virtual world using cellular phone interface. / Ogi, Tetsurou; Yamamoto, Koji; Yamada, Toshio; Hirose, Michitaka.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Vol. 2195 Springer Verlag, 2001. p. 32-39 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 2195).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
}
TY - GEN
T1 - Experience of immersive virtual world using cellular phone interface
AU - Ogi, Tetsurou
AU - Yamamoto, Koji
AU - Yamada, Toshio
AU - Hirose, Michitaka
PY - 2001
Y1 - 2001
N2 - The cellular phone has become a popular portable information device. In this study, the i-mode of the cellular phone was applied to the interface with the immersive virtual world. By using the cellular phone interface, the user can experience the immersive virtual world easily using his own device. The interaction using the i-mode was experimentally evaluated in the walk-through application. In addition, by integrating the cellular phone interface with the transparent immersive projection display, an invisible immersive interface that enables the user to experience the virtual environment in the real work place was constructed. This system was applied to several fields of application such as the visualization of data and the telecommunication.
AB - The cellular phone has become a popular portable information device. In this study, the i-mode of the cellular phone was applied to the interface with the immersive virtual world. By using the cellular phone interface, the user can experience the immersive virtual world easily using his own device. The interaction using the i-mode was experimentally evaluated in the walk-through application. In addition, by integrating the cellular phone interface with the transparent immersive projection display, an invisible immersive interface that enables the user to experience the virtual environment in the real work place was constructed. This system was applied to several fields of application such as the visualization of data and the telecommunication.
UR - http://www.scopus.com/inward/record.url?scp=84946748110&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84946748110&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:84946748110
SN - 3540426809
SN - 9783540426806
VL - 2195
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 32
EP - 39
BT - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
PB - Springer Verlag
ER -