Eye blink as an input modality for a responsive adaptable video system

Benjamin Tag, Junichi Shimizu, Chi Zhang, Naohisa Ohta, Kai Steven Kunze, Kazunori Sugiura

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Citations (Scopus)

Abstract

We propose a unique system that allows real-Time adaption of video settings to a viewer's physical state. A custom made program toggles between videos according to the average eye blink frequency of each viewer. The physical data is harnessed with J!NS MEME smart glasses that utilize electrooculography (EOG). To the best of our belief, this is the first adaptable multimedia system that responds in real time to physical data and alters technical settings of video contents.

Original languageEnglish
Title of host publicationUbiComp 2016 Adjunct - Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing
PublisherAssociation for Computing Machinery, Inc
Pages205-208
Number of pages4
ISBN (Electronic)9781450344623
DOIs
Publication statusPublished - 2016 Sep 12
Event2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, UbiComp 2016 - Heidelberg, Germany
Duration: 2016 Sep 122016 Sep 16

Other

Other2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, UbiComp 2016
CountryGermany
CityHeidelberg
Period16/9/1216/9/16

Fingerprint

Electrooculography
Multimedia systems
Glass

Keywords

  • Activity Recognition
  • Adaptable Video
  • Eye Blink
  • Eyewear
  • Psychophysics
  • Smart Glasses

ASJC Scopus subject areas

  • Hardware and Architecture
  • Software
  • Information Systems
  • Computer Networks and Communications
  • Human-Computer Interaction

Cite this

Tag, B., Shimizu, J., Zhang, C., Ohta, N., Kunze, K. S., & Sugiura, K. (2016). Eye blink as an input modality for a responsive adaptable video system. In UbiComp 2016 Adjunct - Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing (pp. 205-208). Association for Computing Machinery, Inc. https://doi.org/10.1145/2968219.2971449

Eye blink as an input modality for a responsive adaptable video system. / Tag, Benjamin; Shimizu, Junichi; Zhang, Chi; Ohta, Naohisa; Kunze, Kai Steven; Sugiura, Kazunori.

UbiComp 2016 Adjunct - Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing. Association for Computing Machinery, Inc, 2016. p. 205-208.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Tag, B, Shimizu, J, Zhang, C, Ohta, N, Kunze, KS & Sugiura, K 2016, Eye blink as an input modality for a responsive adaptable video system. in UbiComp 2016 Adjunct - Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing. Association for Computing Machinery, Inc, pp. 205-208, 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, UbiComp 2016, Heidelberg, Germany, 16/9/12. https://doi.org/10.1145/2968219.2971449
Tag B, Shimizu J, Zhang C, Ohta N, Kunze KS, Sugiura K. Eye blink as an input modality for a responsive adaptable video system. In UbiComp 2016 Adjunct - Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing. Association for Computing Machinery, Inc. 2016. p. 205-208 https://doi.org/10.1145/2968219.2971449
Tag, Benjamin ; Shimizu, Junichi ; Zhang, Chi ; Ohta, Naohisa ; Kunze, Kai Steven ; Sugiura, Kazunori. / Eye blink as an input modality for a responsive adaptable video system. UbiComp 2016 Adjunct - Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing. Association for Computing Machinery, Inc, 2016. pp. 205-208
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