Eyewear 2021 the ForthWorkshop on Eyewear Computing Augmenting Social Situations and Democratizing Tools

Kirill Ragozin, Kai Kunze, Teresa Hirzle, Benjamin Tag, Yuji Uema, Enrico Rukzio, Jamie A. Ward

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Head-worn sensing, especially embedded in augmented and virtual reality (AR/VR) head-mounted displays and smart glasses is currently increasingly moving away from niche applications and small-scale research prototypes to large-scale consumer adoption (e.g. Oculus Quest 2, Hololens 2, J!NS MEME, Bose Frames). Significant progress in sensing technologies and modalities have lead to a constant increase of commercially available products and unobtrusive, affordable research prototypes. These recent advances allow us to extend the Eyewear Community to enable large scale in-situ studies, as one of the favored research methodologies in Ubiquitous Computing. One manifestation of this can already be observed in large scale dataset recording, eyewear student competitions and programming seminars. In this workshop we focus on supporting these large-scale uses of eyewear computing, discussing lessons learned from early deployment and how to empower the community with better hardware/software prototyping tools as well as the establishment of open data sets. In addition, we will discuss long-Term psychological and physical impacts and risks of the technology that become increasingly important with a wider distribution of devices to consumers. The proposed workshop will bring together researchers from a wide range of disciplines, such as mobile and ubiquitous computing, activity recognition eye tracking, optics, human vision and perception, usability, as well as systems engineering research. This year it will also bring in researchers from neuroscience, psychology and other fields that might want to apply or use the research systems. The workshop is a continuation from 2016/2018/2019 and will focus on discussing on how to democratizing tools for researchers who want to apply eyewear computing (sensing/interaction) in their fields, yet are no wearable computing experts or computer scientists.

Original languageEnglish
Title of host publicationUbiComp/ISWC 2021 - Adjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers
PublisherAssociation for Computing Machinery, Inc
Pages458-461
Number of pages4
ISBN (Electronic)9781450384612
DOIs
Publication statusPublished - 2021 Sep 21
Event2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and the 2021 ACM International Symposium on Wearable Computers, UbiComp/ISWC 2021 - Virtual, Online, United States
Duration: 2021 Sep 212021 Sep 25

Publication series

NameUbiComp/ISWC 2021 - Adjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers

Conference

Conference2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and the 2021 ACM International Symposium on Wearable Computers, UbiComp/ISWC 2021
Country/TerritoryUnited States
CityVirtual, Online
Period21/9/2121/9/25

Keywords

  • activity recognition
  • datasets
  • eyewear computing
  • interactions

ASJC Scopus subject areas

  • Hardware and Architecture
  • Computer Networks and Communications
  • Software

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