Fly through view video generation of soccer scene

Naho Inamoto, Hideo Saito

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)

Abstract

Recently there has been great deal of interest in making system that enables an audience to view sports event from any arbitrary viewpoint. The rapid development of networks and computers will soon make it possible to provide a form of real-time video that allows the viewer to select any desired view of the action. This paper introduces a novel method for generating an arbitrary view of a scene in a soccer match. This allows the viewers to observe the action in a soccer game from a favorite viewpoint, such as one that corresponds to the movement of the ball or the tracking of one defender. We give some examples of video images we have generated that make the viewers feel as if they are flying through the field.

Original languageEnglish
Title of host publicationIFIP Advances in Information and Communication Technology
PublisherSpringer New York LLC
Pages109-116
Number of pages8
Volume112
ISBN (Print)9781475751536
DOIs
Publication statusPublished - 2003
EventIFIP 1st International Workshop on Entertainment Computing, IWEC 2002 - Makuhari, Japan
Duration: 2002 May 142002 May 17

Publication series

NameIFIP Advances in Information and Communication Technology
Volume112
ISSN (Print)18684238

Other

OtherIFIP 1st International Workshop on Entertainment Computing, IWEC 2002
CountryJapan
CityMakuhari
Period02/5/1402/5/17

Fingerprint

Soccer
Sports events

Keywords

  • Arbitrary viewpoint
  • Broadcasting
  • Soccer scene

ASJC Scopus subject areas

  • Information Systems and Management

Cite this

Inamoto, N., & Saito, H. (2003). Fly through view video generation of soccer scene. In IFIP Advances in Information and Communication Technology (Vol. 112, pp. 109-116). (IFIP Advances in Information and Communication Technology; Vol. 112). Springer New York LLC. https://doi.org/10.1007/978-0-387-35660-0

Fly through view video generation of soccer scene. / Inamoto, Naho; Saito, Hideo.

IFIP Advances in Information and Communication Technology. Vol. 112 Springer New York LLC, 2003. p. 109-116 (IFIP Advances in Information and Communication Technology; Vol. 112).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Inamoto, N & Saito, H 2003, Fly through view video generation of soccer scene. in IFIP Advances in Information and Communication Technology. vol. 112, IFIP Advances in Information and Communication Technology, vol. 112, Springer New York LLC, pp. 109-116, IFIP 1st International Workshop on Entertainment Computing, IWEC 2002, Makuhari, Japan, 02/5/14. https://doi.org/10.1007/978-0-387-35660-0
Inamoto N, Saito H. Fly through view video generation of soccer scene. In IFIP Advances in Information and Communication Technology. Vol. 112. Springer New York LLC. 2003. p. 109-116. (IFIP Advances in Information and Communication Technology). https://doi.org/10.1007/978-0-387-35660-0
Inamoto, Naho ; Saito, Hideo. / Fly through view video generation of soccer scene. IFIP Advances in Information and Communication Technology. Vol. 112 Springer New York LLC, 2003. pp. 109-116 (IFIP Advances in Information and Communication Technology).
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