FrontFace

Facilitating communication between HMD users and outsiders using front-facing-screen HMDs

Liwei Chan, Kouta Minamizawa

Research output: Chapter in Book/Report/Conference proceedingConference contribution

16 Citations (Scopus)

Abstract

A head-mounted display (HMD) immerses users in a virtual world, but separates them from outsiders in the real world. We present FrontFace, which is a novel HMD that combines an eye-tracker with a front-facing screen, to lower the communication barrier between HMD users and outsiders. The front-facing screen reveals user attention (e.g., the users eye motions) and user presence in the virtual or real world by displaying the scene in the virtual world or a skin background respectively, enabling eye-contact interactions between the HMD user and the outsiders. FrontFace has the following benefits. Firstly, it communicates the presence of the HMD user to outsiders; secondly, it reveals the player's visual attention by introducing the HMD users originally occluded eye motions, enabling outsiders to make sense of the HMD user's reaction in the virtual world or the real world. Three interactive techniques for the outsiders to initiate communication to HMD users are proposed: they are tap-trigger, hand-gesture trigger, and voice-trigger interactions. A small focus group provided feedback.

Original languageEnglish
Title of host publicationProceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2017
PublisherAssociation for Computing Machinery, Inc
ISBN (Electronic)9781450350754
DOIs
Publication statusPublished - 2017 Sep 4
Event19th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2017 - Vienna, Austria
Duration: 2017 Sep 42017 Sep 7

Other

Other19th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2017
CountryAustria
CityVienna
Period17/9/417/9/7

Fingerprint

Helmet mounted displays
Facings
Display devices
Communication
Skin
Feedback

Keywords

  • Spectator experience
  • Virtual reality

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Information Systems
  • Human-Computer Interaction
  • Software

Cite this

Chan, L., & Minamizawa, K. (2017). FrontFace: Facilitating communication between HMD users and outsiders using front-facing-screen HMDs. In Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2017 [22] Association for Computing Machinery, Inc. https://doi.org/10.1145/3098279.3098548

FrontFace : Facilitating communication between HMD users and outsiders using front-facing-screen HMDs. / Chan, Liwei; Minamizawa, Kouta.

Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2017. Association for Computing Machinery, Inc, 2017. 22.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Chan, L & Minamizawa, K 2017, FrontFace: Facilitating communication between HMD users and outsiders using front-facing-screen HMDs. in Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2017., 22, Association for Computing Machinery, Inc, 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2017, Vienna, Austria, 17/9/4. https://doi.org/10.1145/3098279.3098548
Chan L, Minamizawa K. FrontFace: Facilitating communication between HMD users and outsiders using front-facing-screen HMDs. In Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2017. Association for Computing Machinery, Inc. 2017. 22 https://doi.org/10.1145/3098279.3098548
Chan, Liwei ; Minamizawa, Kouta. / FrontFace : Facilitating communication between HMD users and outsiders using front-facing-screen HMDs. Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2017. Association for Computing Machinery, Inc, 2017.
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