Generation of see-through baseball movie from multi-camera views

Takanori Hashimoto, Yuko Uematsu, Hideo Saito

Research output: Chapter in Book/Report/Conference proceedingConference contribution

7 Citations (Scopus)

Abstract

This paper presents a method of generating new view point movie for the baseball game. One of the most interesting view point on the baseball game is looking from behind the catcher. If only one camera is placed behind the catcher, however, the view is occluded by the umpire and catcher. In this paper, we propose a method for generating a see-through movie which is captured from behind the catcher by recovering the pitcher's appearance with multiple cameras, so that we can virtually remove the obstacles (catcher and umpire) from the movie. Our method consists of three processes; recovering the pitcher's appearance by Homography, detecting obstacles by Graph Cut, projecting the ball's trajectory. For demonstrating the effectiveness of our method, in the experiment, we generate a see-through movie by applying our method to the multiple camera movies which are taken in the real baseball stadium. In the see-through movie, the pitcher can be appeared through the catcher and umpire.

Original languageEnglish
Title of host publication2010 IEEE International Workshop on Multimedia Signal Processing, MMSP2010
Pages432-437
Number of pages6
DOIs
Publication statusPublished - 2010 Dec 1
Event2010 IEEE International Workshop on Multimedia Signal Processing, MMSP2010 - Saint Malo, France
Duration: 2010 Oct 42010 Oct 6

Publication series

Name2010 IEEE International Workshop on Multimedia Signal Processing, MMSP2010

Other

Other2010 IEEE International Workshop on Multimedia Signal Processing, MMSP2010
CountryFrance
CitySaint Malo
Period10/10/410/10/6

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction
  • Signal Processing

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  • Cite this

    Hashimoto, T., Uematsu, Y., & Saito, H. (2010). Generation of see-through baseball movie from multi-camera views. In 2010 IEEE International Workshop on Multimedia Signal Processing, MMSP2010 (pp. 432-437). [5662060] (2010 IEEE International Workshop on Multimedia Signal Processing, MMSP2010). https://doi.org/10.1109/MMSP.2010.5662060