Haptic editor

Sho Kamuro, Yuta Takeuchi, Kouta Minamizawa, Susumu Tachi

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

We propose an interactive editing system for creating haptic-enabled 3D content by drawing shapes in air and copying and pasting surface textures. To realize realistic haptic interaction, we construct the data structure of haptic content composed of kinesthetic layers and a tactile layer. The user can create touchable 3D models by drawing geometries through aerial sketching, setting values of compliance and friction of the geometries, and copying and pasting vibrotactile textures of real objects by using the proposed easy-to-use haptic interface (Figure 1).

Original languageEnglish
Title of host publicationACM SIGGRAPH 2012 Posters, SIGGRAPH'12
DOIs
Publication statusPublished - 2012 Sep 6
EventACM Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH'12 - Los Angeles, CA, United States
Duration: 2012 Aug 52012 Aug 9

Publication series

NameACM SIGGRAPH 2012 Posters, SIGGRAPH'12

Other

OtherACM Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH'12
CountryUnited States
CityLos Angeles, CA
Period12/8/512/8/9

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Software

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  • Cite this

    Kamuro, S., Takeuchi, Y., Minamizawa, K., & Tachi, S. (2012). Haptic editor. In ACM SIGGRAPH 2012 Posters, SIGGRAPH'12 (ACM SIGGRAPH 2012 Posters, SIGGRAPH'12). https://doi.org/10.1145/2342896.2343031