High presence collaboration using plug-in video avatar

Tetsurou Ogi, Yoshisuke Tateyama, Satoshi Oonuki

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In order to realize effective collaboration between remote places, it is necessary to achieve high presence communication in the shared space. In this study, plug-in video avatar was developed. Video avatar is a technology that supports the communication between remote users by capturing the user's video image and integrating it in the shared virtual world. In this method, stand-alone application can be expanded to the shared space application easily by using the plug-in function. The video avatar technology was applied to the remote collaboration by synthesizing it to various applications such as visualization, collaborative design, and remote presentation. The efficiency of the communication in the remote presentation and the system performance among three sites were investigated to evaluate the effectiveness of this system.

Original languageEnglish
Title of host publicationProceedings of the ASME Design Engineering Technical Conference
Pages917-922
Number of pages6
Volume2
EditionPARTS A AND B
DOIs
Publication statusPublished - 2009
EventASME 2009 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, IDETC/CIE2009 - San Diego, CA, United States
Duration: 2009 Aug 302009 Sep 2

Other

OtherASME 2009 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, IDETC/CIE2009
CountryUnited States
CitySan Diego, CA
Period09/8/3009/9/2

Fingerprint

Avatar
Plug-in
Communication
Collaborative Design
Virtual Worlds
Space applications
System Performance
Visualization
Necessary
Evaluate
Collaboration
Presentation

ASJC Scopus subject areas

  • Mechanical Engineering
  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Modelling and Simulation

Cite this

Ogi, T., Tateyama, Y., & Oonuki, S. (2009). High presence collaboration using plug-in video avatar. In Proceedings of the ASME Design Engineering Technical Conference (PARTS A AND B ed., Vol. 2, pp. 917-922) https://doi.org/10.1115/DETC2009-86762

High presence collaboration using plug-in video avatar. / Ogi, Tetsurou; Tateyama, Yoshisuke; Oonuki, Satoshi.

Proceedings of the ASME Design Engineering Technical Conference. Vol. 2 PARTS A AND B. ed. 2009. p. 917-922.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Ogi, T, Tateyama, Y & Oonuki, S 2009, High presence collaboration using plug-in video avatar. in Proceedings of the ASME Design Engineering Technical Conference. PARTS A AND B edn, vol. 2, pp. 917-922, ASME 2009 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, IDETC/CIE2009, San Diego, CA, United States, 09/8/30. https://doi.org/10.1115/DETC2009-86762
Ogi T, Tateyama Y, Oonuki S. High presence collaboration using plug-in video avatar. In Proceedings of the ASME Design Engineering Technical Conference. PARTS A AND B ed. Vol. 2. 2009. p. 917-922 https://doi.org/10.1115/DETC2009-86762
Ogi, Tetsurou ; Tateyama, Yoshisuke ; Oonuki, Satoshi. / High presence collaboration using plug-in video avatar. Proceedings of the ASME Design Engineering Technical Conference. Vol. 2 PARTS A AND B. ed. 2009. pp. 917-922
@inproceedings{0a4724a5a85c4d11a230d4737f269528,
title = "High presence collaboration using plug-in video avatar",
abstract = "In order to realize effective collaboration between remote places, it is necessary to achieve high presence communication in the shared space. In this study, plug-in video avatar was developed. Video avatar is a technology that supports the communication between remote users by capturing the user's video image and integrating it in the shared virtual world. In this method, stand-alone application can be expanded to the shared space application easily by using the plug-in function. The video avatar technology was applied to the remote collaboration by synthesizing it to various applications such as visualization, collaborative design, and remote presentation. The efficiency of the communication in the remote presentation and the system performance among three sites were investigated to evaluate the effectiveness of this system.",
author = "Tetsurou Ogi and Yoshisuke Tateyama and Satoshi Oonuki",
year = "2009",
doi = "10.1115/DETC2009-86762",
language = "English",
isbn = "9780791848999",
volume = "2",
pages = "917--922",
booktitle = "Proceedings of the ASME Design Engineering Technical Conference",
edition = "PARTS A AND B",

}

TY - GEN

T1 - High presence collaboration using plug-in video avatar

AU - Ogi, Tetsurou

AU - Tateyama, Yoshisuke

AU - Oonuki, Satoshi

PY - 2009

Y1 - 2009

N2 - In order to realize effective collaboration between remote places, it is necessary to achieve high presence communication in the shared space. In this study, plug-in video avatar was developed. Video avatar is a technology that supports the communication between remote users by capturing the user's video image and integrating it in the shared virtual world. In this method, stand-alone application can be expanded to the shared space application easily by using the plug-in function. The video avatar technology was applied to the remote collaboration by synthesizing it to various applications such as visualization, collaborative design, and remote presentation. The efficiency of the communication in the remote presentation and the system performance among three sites were investigated to evaluate the effectiveness of this system.

AB - In order to realize effective collaboration between remote places, it is necessary to achieve high presence communication in the shared space. In this study, plug-in video avatar was developed. Video avatar is a technology that supports the communication between remote users by capturing the user's video image and integrating it in the shared virtual world. In this method, stand-alone application can be expanded to the shared space application easily by using the plug-in function. The video avatar technology was applied to the remote collaboration by synthesizing it to various applications such as visualization, collaborative design, and remote presentation. The efficiency of the communication in the remote presentation and the system performance among three sites were investigated to evaluate the effectiveness of this system.

UR - http://www.scopus.com/inward/record.url?scp=82155192444&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=82155192444&partnerID=8YFLogxK

U2 - 10.1115/DETC2009-86762

DO - 10.1115/DETC2009-86762

M3 - Conference contribution

AN - SCOPUS:77953796800

SN - 9780791848999

VL - 2

SP - 917

EP - 922

BT - Proceedings of the ASME Design Engineering Technical Conference

ER -