TY - GEN
T1 - I know you better than you know yourself
T2 - 6th International Conference on Human-Agent Interaction, HAI 2018
AU - Kato, Takuya
AU - Osawa, Hirotaka
N1 - Publisher Copyright:
© 2018 Copyright is held by the owner/author(s). Publication rights licensed to ACM.
PY - 2018/12/4
Y1 - 2018/12/4
N2 - After analyzing almost all programs pertaining to winning complete information games, game study started to focus on the challenge of programming acceptable game players. A key factor required to create an acceptable player agent is the knowledge of the user’s internal state. People like those who want to know themselves, especially those who want to know their unconscious self-state, also called the “blind self.” This study proposes an approach to analyze an agent’s ability for estimating a user’s blind self as an improvement in human–agent interaction. The authors chose a card game called Hanabi as an evaluation of this type of recursive intelligence. Hanabi is a cooperative and an incomplete information card game in which each player’s cards are unknown to other players. A player decides whether to build a set of cards or discard them while providing hints to the other players. Previous research has demonstrated that the imitation of human behavior that corrects incomplete information increases the score in a Hanabi game between agents. The authors evaluated the agent’s function to modify incomplete information based on the behavior of the players in the game between a human and an agent. The authors experimented with humans and two types of agents. The latter differed according to the need to imitate and modify incomplete information as a cooperator among the experiment’s participants. Afterward, the game results were analyzed, and the impressions of the participants were evaluated. The results demonstrated that while the ability of estimation of the blind self is ineffective for increasing the score, the user developed a good impression of the agent when incomplete information was modified properly, resulting in a similar feeling in the case of a human collaborator.
AB - After analyzing almost all programs pertaining to winning complete information games, game study started to focus on the challenge of programming acceptable game players. A key factor required to create an acceptable player agent is the knowledge of the user’s internal state. People like those who want to know themselves, especially those who want to know their unconscious self-state, also called the “blind self.” This study proposes an approach to analyze an agent’s ability for estimating a user’s blind self as an improvement in human–agent interaction. The authors chose a card game called Hanabi as an evaluation of this type of recursive intelligence. Hanabi is a cooperative and an incomplete information card game in which each player’s cards are unknown to other players. A player decides whether to build a set of cards or discard them while providing hints to the other players. Previous research has demonstrated that the imitation of human behavior that corrects incomplete information increases the score in a Hanabi game between agents. The authors evaluated the agent’s function to modify incomplete information based on the behavior of the players in the game between a human and an agent. The authors experimented with humans and two types of agents. The latter differed according to the need to imitate and modify incomplete information as a cooperator among the experiment’s participants. Afterward, the game results were analyzed, and the impressions of the participants were evaluated. The results demonstrated that while the ability of estimation of the blind self is ineffective for increasing the score, the user developed a good impression of the agent when incomplete information was modified properly, resulting in a similar feeling in the case of a human collaborator.
KW - Communication game
KW - Hanabi
KW - Social intelligence
UR - http://www.scopus.com/inward/record.url?scp=85060708035&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85060708035&partnerID=8YFLogxK
U2 - 10.1145/3284432.3284453
DO - 10.1145/3284432.3284453
M3 - Conference contribution
AN - SCOPUS:85060708035
T3 - HAI 2018 - Proceedings of the 6th International Conference on Human-Agent Interaction
SP - 144
EP - 152
BT - HAI 2018 - Proceedings of the 6th International Conference on Human-Agent Interaction
PB - Association for Computing Machinery, Inc
Y2 - 15 December 2018 through 18 December 2018
ER -