Immersive Augmented Reality Display System Using a Large Semi-transparent Mirror

K. Murase, T. Ogi, K. Saito, T. Koyama

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper proposes an immersive augmented reality display system, named "AR View", that generates a high presence augmented reality environment using the immersive projection technology. In this system, the stereoscopic image of virtual objects, projected onto a floor screen by stereo projectors and real objects placed in front of, or behind, a highly transparent mirror film are combined optically, using the mirror, placed at an angle of 45 degrees to the floor. In order to create correct occlusion effect in over large area of the augmented realty environment, light projectors have been used to illuminate the surface of real objects using the occlusion shadow function, rather than standard light bulbs. The AR View was applied to various applications such as the high presence communication using a video avatar, by connecting it to a broadband network.

Original languageEnglish
Title of host publicationEurographics Symposium on Virtual Environments, EGVE 2007 - Short Papers and Posters
EditorsBernd Froehlich, Roland Blach, Robert van Liere
PublisherThe Eurographics Association
Pages9-14
Number of pages6
ISBN (Electronic)9783905673647
Publication statusPublished - 2007
Externally publishedYes
Event13th Eurographics Symposium on Virtual Environments, EGVE 2007 - Weimar, Germany
Duration: 2007 Jul 152007 Jul 18

Publication series

NameEurographics Symposium on Virtual Environments, EGVE 2007 - Short Papers and Posters

Conference

Conference13th Eurographics Symposium on Virtual Environments, EGVE 2007
Country/TerritoryGermany
CityWeimar
Period07/7/1507/7/18

ASJC Scopus subject areas

  • Artificial Intelligence
  • Human-Computer Interaction

Fingerprint

Dive into the research topics of 'Immersive Augmented Reality Display System Using a Large Semi-transparent Mirror'. Together they form a unique fingerprint.

Cite this