IncreteTable, Bridge the gap between real and virtual worlds

Jacob Leitner, Peter Brandi, Thomas Seifriend, Michael Haller, Kuyngdahm Yum, Woontack Woo, Maki Sugimoto, Masahiko Inami

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

IncreTable is a tabletop game inspired by the Incredible Machine. It provides a multi-modal interaction based on a bi-directional projection tabletop, digital pens, a depth camera, and custom made physical objects, while attracting users for an active participation in creating content which diffuses the boundary between the real and virtual world.

Original languageEnglish
Title of host publicationACM SIGGRAPH 2008 New Tech Demos
DOIs
Publication statusPublished - 2008 Dec 1
EventACM SIGGRAPH 2008 New Tech Demos - Los Angeles, CA, United States
Duration: 2008 Aug 112008 Aug 15

Publication series

NameACM SIGGRAPH 2008 New Tech Demos

Other

OtherACM SIGGRAPH 2008 New Tech Demos
CountryUnited States
CityLos Angeles, CA
Period08/8/1108/8/15

Keywords

  • Interaction design
  • Mixed reality
  • Tabletop gamingTangible user interfacesPervasive games.

ASJC Scopus subject areas

  • Computer Science Applications
  • Human-Computer Interaction
  • Software

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  • Cite this

    Leitner, J., Brandi, P., Seifriend, T., Haller, M., Yum, K., Woo, W., Sugimoto, M., & Inami, M. (2008). IncreteTable, Bridge the gap between real and virtual worlds. In ACM SIGGRAPH 2008 New Tech Demos [19] (ACM SIGGRAPH 2008 New Tech Demos). https://doi.org/10.1145/1401615.1401634