Interaction based on function of a table in real world with "Kage no Sekai"

Yu Uchida, Mami Naito, Shiho Hirayama, Masa Inakage

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

Our research is about an interaction based on the function of a table in real world. A tabletop type display is very popular these days, and most of it focuses on the process of presenting information and the interaction with people. These, however, are forgetting the function as a table. The function of a table is related to various purposes in using tabletop such as studying, and it is necessary for our daily life. Therefore in this research, we looked at the characteristics of the table. The content "Kage no Sekai" (Figure1) provides information through shadows that are not distracting while work. This enables the users to keep working without being so much conscious of the digital world. Moreover, it is fully possible for this content to be placed in daily use such as information desks, for it consists of only light and shadow.

Original languageEnglish
Title of host publicationDIMEA 2007
Subtitle of host publication2nd International Conference on Digital Interactive Media in Entertainment and Arts
Number of pages1
DOIs
Publication statusPublished - 2007 Dec 1
Event2nd International Conference on Digital Interactive Media in Entertainment and Arts, DIMEA 2007 - Perth, WA, Australia
Duration: 2007 Sep 192007 Sep 21

Publication series

NameACM International Conference Proceeding Series
Volume274

Other

Other2nd International Conference on Digital Interactive Media in Entertainment and Arts, DIMEA 2007
CountryAustralia
CityPerth, WA
Period07/9/1907/9/21

Keywords

  • Interactive animation
  • Physical Action
  • Shadow
  • Tabletop display
  • Tangible user interface

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

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  • Cite this

    Uchida, Y., Naito, M., Hirayama, S., & Inakage, M. (2007). Interaction based on function of a table in real world with "Kage no Sekai". In DIMEA 2007: 2nd International Conference on Digital Interactive Media in Entertainment and Arts (ACM International Conference Proceeding Series; Vol. 274). https://doi.org/10.1145/1306813.1306859