A novel cache-based packet-processing-engine (PPE) architecture that achieves low-power consumption and high packet-processing throughput by exploiting the nature of network traffic is proposed. This architecture consists of a processing-unit array and a bit-stream manipulation path called a burst stream path (BSP) that has a special cache mechanism called a process-learning cache (PLC). Network packets, which have the same information in their header, appear repeatedly over a short time. By exploiting that nature, the PLC memorizes the packet-processing method with all results (i.e., table lookups), and applies it to other packets. The PLC enables most packets to skip the execution at the processing-unit array, which consumes high power. As a practical implementation of the cache-based PPE architecture, P-Gear was designed. In particular, P-Gear was compared with a conventional PPE in terms of silicon die size and power consumption. According to this comparison, in the case of current 0.13-μm CMOS process technology, P-Gear can achieve 100-Gbps (gigabit per second) packet-processing throughput with only 36.5% of the die size and 32.8% of the power consumption required by the conventional PPE. Configurations of both architectures for the 1- to 100-Gbps throughput range were also analyzed. In the throughput range of 10-Gbps or more, P-Gear can achieve the target throughput in a smaller die size than the conventional PPE. And for the whole throughput range, P-Gear can achieve a target throughput at lower power than the conventional PPE.
- Cache-based packet-processing engine
- Network processor
- Packet-processing engine
ASJC Scopus subject areas
- Electronic, Optical and Magnetic Materials
- Electrical and Electronic Engineering