Measuring Errors on 3D Meshes Using Pixel Based Search

Kohji Inagaki, Masahiro Okuda, Masaaki Ikehara, Shin Ichi Takahashi

Research output: Contribution to journalArticle

2 Citations (Scopus)

Abstract

Due to the explosive growth of the network technologies, 3D models and animations have led to a great interest in various media. Especially 3D mesh models (3D meshes), which approximate surfaces by polygonal meshes are widely used to model 3D objects. In 1D and 2D signals such as speech, audio, images, video, etc., the signal values are located on "grids", for example the signals of images are defined on pixels. Thus, the errors of such signals can be explicitly defined by differences of the values on the "grids". However since in the 3D meshes, vertices are located on arbitrary positions in a 3D space and are triangulated in arbitrary ways, the grids cannot be defined. This makes it difficult to measure error on the 3D meshes. In this paper, we propose a new numerical method to measure the errors between two different 3D meshes.

Original languageEnglish
Pages (from-to)1903-1908
Number of pages6
JournalIEICE Transactions on Information and Systems
VolumeE86-D
Issue number9
Publication statusPublished - 2003 Sep

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Keywords

  • 2-dimensional search
  • 3D meshes
  • Measuring errors

ASJC Scopus subject areas

  • Software
  • Hardware and Architecture
  • Computer Vision and Pattern Recognition
  • Electrical and Electronic Engineering
  • Artificial Intelligence

Cite this

Inagaki, K., Okuda, M., Ikehara, M., & Takahashi, S. I. (2003). Measuring Errors on 3D Meshes Using Pixel Based Search. IEICE Transactions on Information and Systems, E86-D(9), 1903-1908.