Measuring Errors on 3D Meshes Using Pixel Based Search

Kohji Inagaki, Masahiro Okuda, Masaaki Ikehara, Shin Ichi Takahashi

    Research output: Contribution to journalArticle

    2 Citations (Scopus)

    Abstract

    Due to the explosive growth of the network technologies, 3D models and animations have led to a great interest in various media. Especially 3D mesh models (3D meshes), which approximate surfaces by polygonal meshes are widely used to model 3D objects. In 1D and 2D signals such as speech, audio, images, video, etc., the signal values are located on "grids", for example the signals of images are defined on pixels. Thus, the errors of such signals can be explicitly defined by differences of the values on the "grids". However since in the 3D meshes, vertices are located on arbitrary positions in a 3D space and are triangulated in arbitrary ways, the grids cannot be defined. This makes it difficult to measure error on the 3D meshes. In this paper, we propose a new numerical method to measure the errors between two different 3D meshes.

    Original languageEnglish
    Pages (from-to)1903-1908
    Number of pages6
    JournalIEICE Transactions on Information and Systems
    VolumeE86-D
    Issue number9
    Publication statusPublished - 2003 Sep

    Keywords

    • 2-dimensional search
    • 3D meshes
    • Measuring errors

    ASJC Scopus subject areas

    • Software
    • Hardware and Architecture
    • Computer Vision and Pattern Recognition
    • Electrical and Electronic Engineering
    • Artificial Intelligence

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  • Cite this

    Inagaki, K., Okuda, M., Ikehara, M., & Takahashi, S. I. (2003). Measuring Errors on 3D Meshes Using Pixel Based Search. IEICE Transactions on Information and Systems, E86-D(9), 1903-1908.