MMSports'21: 4th International Workshop on Multimedia Content Analysis in Sports

Rainer Lienhart, Thomas B. Moeslund, Hideo Saito

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

The fourth ACM International Workshop on Multimedia Content Analysis in Sports (ACM MMSports'21) is part of the ACM International Conference on Multimedia 2021 (ACM Multimedia 2021). Exceptionally, due to the corona pandemic, the workshop is held virtually. The goal of this workshop is to bring together researchers and practitioners from academia and industry to address challenges and report progress in mining, analyzing, understanding and visualizing the multimedia/multimodal data in sports, sports broadcasts, sports games and sports medicine. The combination of sports and modern technology offers a novel and intriguing field of research with promising approaches for visual broadcast augmentation and understanding, statistical analysis and evaluation, and sensor fusion during workouts as well as competitions. There is a lack of research communities focusing on the fusion of multiple modalities. We are helping to close this research gap with this workshop series on multimedia content analysis in sports.

Original languageEnglish
Title of host publicationMM 2021 - Proceedings of the 29th ACM International Conference on Multimedia
PublisherAssociation for Computing Machinery, Inc
Pages5692-5693
Number of pages2
ISBN (Electronic)9781450386517
DOIs
Publication statusPublished - 2021 Oct 17
Event29th ACM International Conference on Multimedia, MM 2021 - Virtual, Online, China
Duration: 2021 Oct 202021 Oct 24

Publication series

NameMM 2021 - Proceedings of the 29th ACM International Conference on Multimedia

Conference

Conference29th ACM International Conference on Multimedia, MM 2021
Country/TerritoryChina
CityVirtual, Online
Period21/10/2021/10/24

Keywords

  • multimedia/multimodal sensor fusion in sports/sports medicine/sport games/sports broadcasts
  • multimedia/multimodal statistical analysis and evaluation in sports/sports medicine/sports games/sports broadcasts
  • multimedia/multimodal understanding in sports/sports medicine/sports games/sports broadcasts
  • multimodal content analysis
  • visual broadcast augmentation

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Software
  • Computer Graphics and Computer-Aided Design

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