Motion templates based user interface for immersive virtual reality environment

Hasup Lee, Yoshisuke Tateyama, Tetsurou Ogi

Research output: Contribution to journalArticle

Abstract

In this paper, an unaffected interface for an immersive virtual reality environment using the motion templates method was proposed. We made background model with real photographs. The panoramic images were constructed using these photographs from real environment and texture-mapped to virtual sphere surround CAVE. As a user interface for this background model, the motion templates method of computer vision technologies is used. The computer vision module recognizes predefined user's gestures and sends commands to render module of CAVE system via internet using UDP protocols. Using this method, the users can manipulate the background model unaffectedly. This is efficient for VR applications like looking around a remote scene.

Original languageEnglish
Pages (from-to)113-116
Number of pages4
JournalInternational Journal of Control and Automation
Volume5
Issue number4
Publication statusPublished - 2012

Keywords

  • CAVE
  • Computer vision
  • Panorama
  • User interface
  • virtual reality

ASJC Scopus subject areas

  • Control and Systems Engineering

Fingerprint Dive into the research topics of 'Motion templates based user interface for immersive virtual reality environment'. Together they form a unique fingerprint.

  • Cite this