Motion templates based user interface for immersive virtual reality environment

Hasup Lee, Yoshisuke Tateyama, Tetsurou Ogi

Research output: Contribution to journalArticle

3 Citations (Scopus)

Abstract

In this paper, an unaffected interface for an immersive virtual reality environment using the motion templates method was proposed. We made background model with real photographs. The panoramic images were constructed using these photographs from real environment and texture-mapped to virtual sphere surround CAVE. As a user interface for this background model, the motion templates method of computer vision technologies is used. The computer vision module recognizes predefined user's gestures and sends commands to render module of CAVE system via internet using UDP protocols. Using this method, the users can manipulate the background model unaffectedly. This is efficient for VR applications like looking around a remote scene.

Original languageEnglish
Pages (from-to)113-116
Number of pages4
JournalInternational Journal of Control and Automation
Volume5
Issue number4
Publication statusPublished - 2012

Fingerprint

Virtual reality
User interfaces
Computer vision
Computer systems
Textures
Internet
Network protocols

Keywords

  • CAVE
  • Computer vision
  • Panorama
  • User interface
  • virtual reality

ASJC Scopus subject areas

  • Control and Systems Engineering

Cite this

Motion templates based user interface for immersive virtual reality environment. / Lee, Hasup; Tateyama, Yoshisuke; Ogi, Tetsurou.

In: International Journal of Control and Automation, Vol. 5, No. 4, 2012, p. 113-116.

Research output: Contribution to journalArticle

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