Movements with greater trunk accelerations and their properties during badminton games

Yasuharu Nagano, Shogo Sasaki, Ayako Higashihara, Hiroshi Ichikawa

Research output: Contribution to journalArticle

Abstract

This study aimed to elucidate the movements requiring greater trunk accelerations and its frequencies during badminton games, and compare the acceleration components among such movements. Trunk acceleration was measured using a triaxial accelerometer during badminton games. The moments that generated >4 G resultant acceleration were extracted, and movements consistent with the extracted moments were identified. We calculated the extracted movement ratio and frequency and compared the resultant, mediolateral, vertical and anteroposterior accelerations between the top five extracted movements. There were 1,342 movements that generated >4 G [mean, 7.72 (95% confidence interval, 7.31–8.14) cases/min]. The top five movements were lunging during underhand strokes with the dominant hand side leg, landing after overhand strokes on the dominant and non-dominant hand side leg, and cutting from a split step using the dominant and non-dominant hand side leg. Landing on the dominant hand side leg had a greater resultant acceleration than the other movements and had the greatest impact during the badminton game. Lunging during underhand strokes on the dominant hand side leg had greater mediolateral acceleration than the other movements. These results reflected the properties of badminton.

Original languageEnglish
Pages (from-to)1-11
Number of pages11
JournalSports Biomechanics
DOIs
Publication statusAccepted/In press - 2018 Jun 15
Externally publishedYes

Fingerprint

Racquet Sports
Leg
Hand
Stroke
Confidence Intervals

Keywords

  • Biomechanics
  • physical load
  • racket sports
  • wearable sensor

ASJC Scopus subject areas

  • Orthopedics and Sports Medicine
  • Physical Therapy, Sports Therapy and Rehabilitation

Cite this

Movements with greater trunk accelerations and their properties during badminton games. / Nagano, Yasuharu; Sasaki, Shogo; Higashihara, Ayako; Ichikawa, Hiroshi.

In: Sports Biomechanics, 15.06.2018, p. 1-11.

Research output: Contribution to journalArticle

@article{d3cf59f9cf3d4da29fee087f892ed585,
title = "Movements with greater trunk accelerations and their properties during badminton games",
abstract = "This study aimed to elucidate the movements requiring greater trunk accelerations and its frequencies during badminton games, and compare the acceleration components among such movements. Trunk acceleration was measured using a triaxial accelerometer during badminton games. The moments that generated >4 G resultant acceleration were extracted, and movements consistent with the extracted moments were identified. We calculated the extracted movement ratio and frequency and compared the resultant, mediolateral, vertical and anteroposterior accelerations between the top five extracted movements. There were 1,342 movements that generated >4 G [mean, 7.72 (95{\%} confidence interval, 7.31–8.14) cases/min]. The top five movements were lunging during underhand strokes with the dominant hand side leg, landing after overhand strokes on the dominant and non-dominant hand side leg, and cutting from a split step using the dominant and non-dominant hand side leg. Landing on the dominant hand side leg had a greater resultant acceleration than the other movements and had the greatest impact during the badminton game. Lunging during underhand strokes on the dominant hand side leg had greater mediolateral acceleration than the other movements. These results reflected the properties of badminton.",
keywords = "Biomechanics, physical load, racket sports, wearable sensor",
author = "Yasuharu Nagano and Shogo Sasaki and Ayako Higashihara and Hiroshi Ichikawa",
year = "2018",
month = "6",
day = "15",
doi = "10.1080/14763141.2018.1478989",
language = "English",
pages = "1--11",
journal = "Sports Biomechanics",
issn = "1476-3141",
publisher = "Routledge",

}

TY - JOUR

T1 - Movements with greater trunk accelerations and their properties during badminton games

AU - Nagano, Yasuharu

AU - Sasaki, Shogo

AU - Higashihara, Ayako

AU - Ichikawa, Hiroshi

PY - 2018/6/15

Y1 - 2018/6/15

N2 - This study aimed to elucidate the movements requiring greater trunk accelerations and its frequencies during badminton games, and compare the acceleration components among such movements. Trunk acceleration was measured using a triaxial accelerometer during badminton games. The moments that generated >4 G resultant acceleration were extracted, and movements consistent with the extracted moments were identified. We calculated the extracted movement ratio and frequency and compared the resultant, mediolateral, vertical and anteroposterior accelerations between the top five extracted movements. There were 1,342 movements that generated >4 G [mean, 7.72 (95% confidence interval, 7.31–8.14) cases/min]. The top five movements were lunging during underhand strokes with the dominant hand side leg, landing after overhand strokes on the dominant and non-dominant hand side leg, and cutting from a split step using the dominant and non-dominant hand side leg. Landing on the dominant hand side leg had a greater resultant acceleration than the other movements and had the greatest impact during the badminton game. Lunging during underhand strokes on the dominant hand side leg had greater mediolateral acceleration than the other movements. These results reflected the properties of badminton.

AB - This study aimed to elucidate the movements requiring greater trunk accelerations and its frequencies during badminton games, and compare the acceleration components among such movements. Trunk acceleration was measured using a triaxial accelerometer during badminton games. The moments that generated >4 G resultant acceleration were extracted, and movements consistent with the extracted moments were identified. We calculated the extracted movement ratio and frequency and compared the resultant, mediolateral, vertical and anteroposterior accelerations between the top five extracted movements. There were 1,342 movements that generated >4 G [mean, 7.72 (95% confidence interval, 7.31–8.14) cases/min]. The top five movements were lunging during underhand strokes with the dominant hand side leg, landing after overhand strokes on the dominant and non-dominant hand side leg, and cutting from a split step using the dominant and non-dominant hand side leg. Landing on the dominant hand side leg had a greater resultant acceleration than the other movements and had the greatest impact during the badminton game. Lunging during underhand strokes on the dominant hand side leg had greater mediolateral acceleration than the other movements. These results reflected the properties of badminton.

KW - Biomechanics

KW - physical load

KW - racket sports

KW - wearable sensor

UR - http://www.scopus.com/inward/record.url?scp=85048810757&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=85048810757&partnerID=8YFLogxK

U2 - 10.1080/14763141.2018.1478989

DO - 10.1080/14763141.2018.1478989

M3 - Article

SP - 1

EP - 11

JO - Sports Biomechanics

JF - Sports Biomechanics

SN - 1476-3141

ER -