MYSQ: An entertainment system based on content creation directly linked to communication

Satoru Tokuhisa, Susuke Okubo, Ken Suguro, Taku Kotabe, Masahiko Inakage

Research output: Contribution to journalArticle

2 Citations (Scopus)

Abstract

This article is a description of MYSQ, an entertainment system that allows users to create original music video clips (ex:MTV) and share the resulting video with friends via cellular phones. The original movie is original because it is generated using video of the user, combined with video effects that use the user's dance movements as parameters. The MYSQ concept is communication through the process as well as the product of content creation. The MYSQ system can be characterized as: simple operation, multilayered interaction, collaboration, the conversion from player experience to content, and making experience transferable by converting it to media form. This article will then analyze the system with game flow, based on Csikszentmihalyi's FLOW theory, to evaluate the system's entertainment value as a game, and the effectiveness of the characteristics above.

Original languageEnglish
JournalComputers in Entertainment
Volume4
Issue number3
Publication statusPublished - 2006

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Communication

Keywords

  • Collaboration
  • Communication
  • Creation
  • Dance
  • Entertainment computing
  • Entertainment system
  • Mobile movie

ASJC Scopus subject areas

  • Computer Science Applications

Cite this

MYSQ : An entertainment system based on content creation directly linked to communication. / Tokuhisa, Satoru; Okubo, Susuke; Suguro, Ken; Kotabe, Taku; Inakage, Masahiko.

In: Computers in Entertainment, Vol. 4, No. 3, 2006.

Research output: Contribution to journalArticle

Tokuhisa, Satoru ; Okubo, Susuke ; Suguro, Ken ; Kotabe, Taku ; Inakage, Masahiko. / MYSQ : An entertainment system based on content creation directly linked to communication. In: Computers in Entertainment. 2006 ; Vol. 4, No. 3.
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