Non-cooperative game-based packet ferry forwarding for sparse mobile wireless networks

Xin Guan, Min Chen, Tomoaki Ohtsuki

Research output: Contribution to journalArticle

1 Citation (Scopus)

Abstract

In sparse mobile wireless networks, normally, the mobile nodes are carried by people, and the moving activity of nodes always happens in a specific area, which corresponds to some specific community. Between the isolated communities, there is no stable communication link. Therefore, it is difficult to ensure the effective packet transmission among communities, which leads to the higher packet delivery delay and lower successful delivery ratio. Recently, an additional ferry node was introduced to forward packets between the isolated communities. However, most of the existing algorithms are working on how to control the trajectory of only one ferry work in the network. In this paper, we consider multiple ferries working in the network scenario and put our main focus on the optimal packet selection strategy, under the condition of mutual influence between the ferries and the buffer limitation. We introduce a non-cooperative Bayesian game to achieve the optimal packet selection strategy. By maximizing the individual income of a ferry, we optimize the network performance on packet delivery delay and successful delivery ratio. Simulation results show that our proposed packet selection strategy improves the network performance on packet delivery delay and successful delivery ratio.

Original languageEnglish
Pages (from-to)1633-1648
Number of pages16
JournalWireless Communications and Mobile Computing
Volume15
Issue number12
DOIs
Publication statusPublished - 2015 Aug 25

Fingerprint

Network performance
Wireless networks
Telecommunication links
Trajectories

Keywords

  • ferry node
  • non-cooperative game
  • packet selection strategy
  • sparse mobile wireless networks

ASJC Scopus subject areas

  • Electrical and Electronic Engineering
  • Computer Networks and Communications
  • Information Systems

Cite this

Non-cooperative game-based packet ferry forwarding for sparse mobile wireless networks. / Guan, Xin; Chen, Min; Ohtsuki, Tomoaki.

In: Wireless Communications and Mobile Computing, Vol. 15, No. 12, 25.08.2015, p. 1633-1648.

Research output: Contribution to journalArticle

@article{6f7007fe1d0347d1a686032f76d4e6a0,
title = "Non-cooperative game-based packet ferry forwarding for sparse mobile wireless networks",
abstract = "In sparse mobile wireless networks, normally, the mobile nodes are carried by people, and the moving activity of nodes always happens in a specific area, which corresponds to some specific community. Between the isolated communities, there is no stable communication link. Therefore, it is difficult to ensure the effective packet transmission among communities, which leads to the higher packet delivery delay and lower successful delivery ratio. Recently, an additional ferry node was introduced to forward packets between the isolated communities. However, most of the existing algorithms are working on how to control the trajectory of only one ferry work in the network. In this paper, we consider multiple ferries working in the network scenario and put our main focus on the optimal packet selection strategy, under the condition of mutual influence between the ferries and the buffer limitation. We introduce a non-cooperative Bayesian game to achieve the optimal packet selection strategy. By maximizing the individual income of a ferry, we optimize the network performance on packet delivery delay and successful delivery ratio. Simulation results show that our proposed packet selection strategy improves the network performance on packet delivery delay and successful delivery ratio.",
keywords = "ferry node, non-cooperative game, packet selection strategy, sparse mobile wireless networks",
author = "Xin Guan and Min Chen and Tomoaki Ohtsuki",
year = "2015",
month = "8",
day = "25",
doi = "10.1002/wcm.2451",
language = "English",
volume = "15",
pages = "1633--1648",
journal = "Wireless Communications and Mobile Computing",
issn = "1530-8669",
publisher = "John Wiley and Sons Ltd",
number = "12",

}

TY - JOUR

T1 - Non-cooperative game-based packet ferry forwarding for sparse mobile wireless networks

AU - Guan, Xin

AU - Chen, Min

AU - Ohtsuki, Tomoaki

PY - 2015/8/25

Y1 - 2015/8/25

N2 - In sparse mobile wireless networks, normally, the mobile nodes are carried by people, and the moving activity of nodes always happens in a specific area, which corresponds to some specific community. Between the isolated communities, there is no stable communication link. Therefore, it is difficult to ensure the effective packet transmission among communities, which leads to the higher packet delivery delay and lower successful delivery ratio. Recently, an additional ferry node was introduced to forward packets between the isolated communities. However, most of the existing algorithms are working on how to control the trajectory of only one ferry work in the network. In this paper, we consider multiple ferries working in the network scenario and put our main focus on the optimal packet selection strategy, under the condition of mutual influence between the ferries and the buffer limitation. We introduce a non-cooperative Bayesian game to achieve the optimal packet selection strategy. By maximizing the individual income of a ferry, we optimize the network performance on packet delivery delay and successful delivery ratio. Simulation results show that our proposed packet selection strategy improves the network performance on packet delivery delay and successful delivery ratio.

AB - In sparse mobile wireless networks, normally, the mobile nodes are carried by people, and the moving activity of nodes always happens in a specific area, which corresponds to some specific community. Between the isolated communities, there is no stable communication link. Therefore, it is difficult to ensure the effective packet transmission among communities, which leads to the higher packet delivery delay and lower successful delivery ratio. Recently, an additional ferry node was introduced to forward packets between the isolated communities. However, most of the existing algorithms are working on how to control the trajectory of only one ferry work in the network. In this paper, we consider multiple ferries working in the network scenario and put our main focus on the optimal packet selection strategy, under the condition of mutual influence between the ferries and the buffer limitation. We introduce a non-cooperative Bayesian game to achieve the optimal packet selection strategy. By maximizing the individual income of a ferry, we optimize the network performance on packet delivery delay and successful delivery ratio. Simulation results show that our proposed packet selection strategy improves the network performance on packet delivery delay and successful delivery ratio.

KW - ferry node

KW - non-cooperative game

KW - packet selection strategy

KW - sparse mobile wireless networks

UR - http://www.scopus.com/inward/record.url?scp=84937525818&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=84937525818&partnerID=8YFLogxK

U2 - 10.1002/wcm.2451

DO - 10.1002/wcm.2451

M3 - Article

AN - SCOPUS:84937525818

VL - 15

SP - 1633

EP - 1648

JO - Wireless Communications and Mobile Computing

JF - Wireless Communications and Mobile Computing

SN - 1530-8669

IS - 12

ER -