Panoramic stereo representation for immersive projection display system

Hasup Lee, Yoshisuke Tateyama, Tetsuro Ogi

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)

Abstract

In this paper, the panoramic stereo images are produced from the real environment using a digital camera and a panoramic tripod head. And they are applied to the CAVE system as panoramic stereo background to increase user's immersion. The images for left and right eye are taken and stitched separately for stereo imaging. Finally the stereo backgrounds are constructed using the virtual sphere surrounding CAVE.

Original languageEnglish
Title of host publicationProceedings - VRCAI 2010, ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Application to Industry
Pages379-382
Number of pages4
DOIs
Publication statusPublished - 2010 Dec 1
Event9th ACM SIGGRAPH International Conference on VR Continuum and Its Applications in Industry, VRCAI 2010 - Seoul, Korea, Republic of
Duration: 2010 Dec 122010 Dec 13

Publication series

NameProceedings - VRCAI 2010, ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Application to Industry

Other

Other9th ACM SIGGRAPH International Conference on VR Continuum and Its Applications in Industry, VRCAI 2010
CountryKorea, Republic of
CitySeoul
Period10/12/1210/12/13

Keywords

  • CAVE
  • Immersive projection display
  • Omnistereo
  • Panoramic stereo imaging
  • Virtual reality

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Computer Vision and Pattern Recognition

Fingerprint Dive into the research topics of 'Panoramic stereo representation for immersive projection display system'. Together they form a unique fingerprint.

  • Cite this

    Lee, H., Tateyama, Y., & Ogi, T. (2010). Panoramic stereo representation for immersive projection display system. In Proceedings - VRCAI 2010, ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Application to Industry (pp. 379-382). (Proceedings - VRCAI 2010, ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Application to Industry). https://doi.org/10.1145/1900179.1900261