Plantio: An interactive pot to augment plants' expressions

Satoshi Kuribayashi, Yusuke Sakamoto, Maya Morihara, Hiroya Tanaka

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper introduces an interactive pot called "Plantio" which realizes hybridization between plants and electronic computing systems. The goal for this research is to create an intimate relationship between human and plants. Plantio represents plants' biopotentials changed by surroundings, and it makes various expressions according to daily interactions with human. Plantios' representation begins to have individuality as it interacts with users and environments.

Original languageEnglish
Title of host publicationProceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2007
Pages282-283
Number of pages2
DOIs
Publication statusPublished - 2007 Aug 23
Event4th International Conference on Advances in Computer Entertainment Technology, ACE 2007 - Salzburg, Austria
Duration: 2007 Jun 132007 Jun 15

Publication series

NameACM International Conference Proceeding Series
Volume203

Other

Other4th International Conference on Advances in Computer Entertainment Technology, ACE 2007
CountryAustria
CitySalzburg
Period07/6/1307/6/15

Keywords

  • Biological signal
  • Gardening
  • Interactive system
  • Pet
  • Plant

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

Cite this

Kuribayashi, S., Sakamoto, Y., Morihara, M., & Tanaka, H. (2007). Plantio: An interactive pot to augment plants' expressions. In Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2007 (pp. 282-283). (ACM International Conference Proceeding Series; Vol. 203). https://doi.org/10.1145/1255047.1255126