Pleasant Locomotion - Towards Reducing Cybersickness using fNIRS during Walking Events in VR

Hiroo Yamamura, Holger Baldauf, Kai Kunze

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)

Abstract

Moving in virtual reality without causing cybersickness is still an unsolved and difficult problem, especially if the virtual space is much larger than the real space and the virtual reality environment asks for quick movements. Many methods to reduce cybersickness are proposed but most of them also reduce immersion. In this paper, we explore the use of fNIRS as an additional modality to detect the level of cybersickness for movement events in VR. We try to mitigate the sickness an individual feels by narrowing the field of vision based on the sickness level detected via measuring increased deoxygenated hemoglobin (Hb) with fNIRS. Our overall goal is to reduce cybersickness in virtual reality applications using physiological signals and appropriate adjustments with little to no impact on immersion.

Original languageEnglish
Title of host publicationUIST 2020 - Adjunct Publication of the 33rd Annual ACM Symposium on User Interface Software and Technology
PublisherAssociation for Computing Machinery, Inc
Pages56-58
Number of pages3
ISBN (Electronic)9781450375153
DOIs
Publication statusPublished - 2020 Oct 20
Event33rd Annual ACM Symposium on User Interface Software and Technology, UIST 2020 - Virtual, Online, United States
Duration: 2020 Oct 202020 Oct 23

Publication series

NameUIST 2020 - Adjunct Publication of the 33rd Annual ACM Symposium on User Interface Software and Technology

Conference

Conference33rd Annual ACM Symposium on User Interface Software and Technology, UIST 2020
Country/TerritoryUnited States
CityVirtual, Online
Period20/10/2020/10/23

Keywords

  • cybersickness
  • fnirs
  • simulator sickness
  • virtual reality
  • vr locomotion

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Software

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