Possession system: middleware for adaptive multiuser applications in a mobile environment

Masahiro Mochizuki, Hideyuki Tokuda

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

In this paper, we describe the design and implementation of a middleware system named Possession System. The system is designed based on Possession Model which provides users with a consistent view of application components, networked sensors, distributed devices by introducing two separated abstractions: Body and Soul. Possession System realizes a simple framework to deal with the adaptation of distributed multiuser applications by changing relations among Bodies and Souls. Furthermore, it enables users to interact with system components with a simple operation named possession. Distributed multiuser applications built on top of our middleware realize adaptive behavior, which is achieved by a mechanism combining system events with various behavioral changes of application components including the migration of components. The middleware is applicable to adaptive systems in mobile and ubiquitous computing environment where unpredictable changes in available computing resources, device configuration, and geographic location frequently occur. We describe how multiuser applications using our middleware adaptively behave.

Original languageEnglish
Title of host publicationProceedings - International Conference on Distributed Computing Systems
PublisherIEEE
Pages198-205
Number of pages8
ISBN (Print)0769502229
Publication statusPublished - 1999 Jan 1
EventProceedings of the 1999 19th IEEE International Conference on Distributed Computing Systems (ICDCS'99) - Austin, TX, USA
Duration: 1999 May 311999 Jun 4

Publication series

NameProceedings - International Conference on Distributed Computing Systems

Other

OtherProceedings of the 1999 19th IEEE International Conference on Distributed Computing Systems (ICDCS'99)
CityAustin, TX, USA
Period99/5/3199/6/4

ASJC Scopus subject areas

  • Software
  • Hardware and Architecture
  • Computer Networks and Communications

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