Abstract
We present a novel method to retrieve multiple positions of point lights in real indoor scenes based on a 3D reconstruction. This method takes advantage of illumination over planes detected using a segmentation of the reconstructed mesh of the scene. We can also provide an estimation without suffering from the presence of specular highlights but rather use this component to refine the final estimation. This allows consistent relighting throughout the entire scene for aumented reality purposes.
Original language | English |
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Title of host publication | Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2015 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 202-203 |
Number of pages | 2 |
ISBN (Print) | 9781467376600 |
DOIs | |
Publication status | Published - 2015 Nov 11 |
Event | 14th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2015 - Fukuoka, Japan Duration: 2015 Sept 29 → 2015 Oct 3 |
Other
Other | 14th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2015 |
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Country/Territory | Japan |
City | Fukuoka |
Period | 15/9/29 → 15/10/3 |
ASJC Scopus subject areas
- Computer Science Applications
- Modelling and Simulation
- Computer Graphics and Computer-Aided Design