TY - GEN
T1 - Proposal of a Beer Distribution Game Considering Waste Management and the Bullwhip Effect
AU - Sato, Mizuho
AU - Nakano, Masaru
AU - Mizuyama, Hajime
AU - Roser, Christoph
N1 - Publisher Copyright:
© 2020, Springer Nature Switzerland AG.
Copyright:
Copyright 2020 Elsevier B.V., All rights reserved.
PY - 2020
Y1 - 2020
N2 - The beer distribution game is a role-playing board game that also helps people learn about the importance of supply chain management. However, the game does not include the major difficulties in managing food and beverages supply chains. Food and beverages are assigned expiration or best-before date. If these goods cannot be sold within the period of the expiration or best-before date, they are wasted. Therefore, the purpose of this study is to extend the beer distribution game for incorporating these issues and to investigate the effects of the issues with playing the refined game. So, we set a time limit for products in the beer distribution game and include a rule that the products will be considered wasted after the time limit. We subsequently examined the effect of the time limit on food supply chain management. As a result of a preliminary game experiment, we find that the back order is highest at the distributors. Stock is the largest at the factory. Wholesalers and factories cause excessive waste. If the expiration date has passed, delivery is not possible, and the items will therefore be wasted. Furthermore, items will not reach the end consumer. In addition, higher inventory and waste are generated upstream. This result reflects the actual situation in the real world food and beverage industry.
AB - The beer distribution game is a role-playing board game that also helps people learn about the importance of supply chain management. However, the game does not include the major difficulties in managing food and beverages supply chains. Food and beverages are assigned expiration or best-before date. If these goods cannot be sold within the period of the expiration or best-before date, they are wasted. Therefore, the purpose of this study is to extend the beer distribution game for incorporating these issues and to investigate the effects of the issues with playing the refined game. So, we set a time limit for products in the beer distribution game and include a rule that the products will be considered wasted after the time limit. We subsequently examined the effect of the time limit on food supply chain management. As a result of a preliminary game experiment, we find that the back order is highest at the distributors. Stock is the largest at the factory. Wholesalers and factories cause excessive waste. If the expiration date has passed, delivery is not possible, and the items will therefore be wasted. Furthermore, items will not reach the end consumer. In addition, higher inventory and waste are generated upstream. This result reflects the actual situation in the real world food and beverage industry.
KW - Beer distribution game
KW - Bullwhip effect
KW - Food waste
KW - Supply chain management
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U2 - 10.1007/978-3-030-61814-8_6
DO - 10.1007/978-3-030-61814-8_6
M3 - Conference contribution
AN - SCOPUS:85096473387
SN - 9783030618131
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 78
EP - 84
BT - Serious Games - Joint International Conference, JCSG 2020, Proceedings
A2 - Ma, Minhua
A2 - Fletcher, Bobbie
A2 - Göbel, Stefan
A2 - Baalsrud Hauge, Jannicke
A2 - Marsh, Tim
PB - Springer Science and Business Media Deutschland GmbH
T2 - 6th Joint International Conference on Serious Games, JCSG 2020
Y2 - 19 November 2020 through 20 November 2020
ER -