TY - GEN
T1 - ProtoMold
T2 - 2017 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI 2017
AU - Yamaoka, Junichi
AU - Kakehi, Yasuaki
N1 - Funding Information:
This research is supported by ERATO, JST. We thank Prof. Yoshihiro Kawahara from Tokyo University for support and expert advice to this research.
Publisher Copyright:
© 2017 ACM.
PY - 2017/5/2
Y1 - 2017/5/2
N2 - In this paper, we propose a novel fabrication machine called ProtoMold, which uses interactive vacuum forming system for rapid prototyping. ProtoMold combines a dynamical shape-changing surface that consists of 12 × 8 linear actuators and a vacuum forming system. According to the shape of the surface, this system can mold various 2.5 dimensional objects quickly. Another characteristic of this system is that users can reuse molded objects and change their design; by applying tension and heat to a molded object, the object becomes flat and can be molded again. We also designed user several interaction methods for manipulating ProtoMold. In addition to loading predesigned data, the user can control the shape of the pin display directly using gesture input or physical objects. We propose several use scenarios for ProtoMold: changing the design of a plate based on objects placed on it, fabricating a facemask with a printed texture, and fabricating electrical devices with printed electronic circuits. By using this system, we conducted a user test and discuss the known limitations and potential applications of our system.
AB - In this paper, we propose a novel fabrication machine called ProtoMold, which uses interactive vacuum forming system for rapid prototyping. ProtoMold combines a dynamical shape-changing surface that consists of 12 × 8 linear actuators and a vacuum forming system. According to the shape of the surface, this system can mold various 2.5 dimensional objects quickly. Another characteristic of this system is that users can reuse molded objects and change their design; by applying tension and heat to a molded object, the object becomes flat and can be molded again. We also designed user several interaction methods for manipulating ProtoMold. In addition to loading predesigned data, the user can control the shape of the pin display directly using gesture input or physical objects. We propose several use scenarios for ProtoMold: changing the design of a plate based on objects placed on it, fabricating a facemask with a printed texture, and fabricating electrical devices with printed electronic circuits. By using this system, we conducted a user test and discuss the known limitations and potential applications of our system.
KW - Design methods
KW - Interactive fabrication
KW - Prototyping
UR - http://www.scopus.com/inward/record.url?scp=85044872719&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85044872719&partnerID=8YFLogxK
U2 - 10.1145/3025453.3025498
DO - 10.1145/3025453.3025498
M3 - Conference contribution
AN - SCOPUS:85044872719
T3 - Conference on Human Factors in Computing Systems - Proceedings
SP - 2106
EP - 2115
BT - CHI 2017 - Proceedings of the 2017 ACM SIGCHI Conference on Human Factors in Computing Systems
PB - Association for Computing Machinery
Y2 - 6 May 2017 through 11 May 2017
ER -