Real-time digital video watermark embedding system based on software in commodity PC

Takaaki Yamada, Isao Echizen, Satoru Tezuka, Hiroshi Yoshiura

Research output: Contribution to journalArticle

Abstract

Emerging broadband networks and high performance of PCs provide new business opportunities of the live video streaming services for the Internet users in sport events or in music concerts. Digital watermarking for video helps to protect the copyright of the video content and the real-time processing is an essential requirement. For the small start of new business, it should be achieved by flexible software without special equipments. This paper describes a novel real-time watermarking system implemented on a commodity PC. We propose the system architecture and methods to shorten watermarking time by reusing the estimated watermark imperceptibility among neighboring frames. A prototype system enables real time processing in a series of capturing NTSC signals, watermarking the video, encoding it to MPEG4 in QGVA, 1Mbps, 30fps style and storing the video for 12 hours in maximum.

Original languageEnglish
Pages (from-to)10+1127-1137
JournalIEEJ Transactions on Electronics, Information and Systems
Volume126
Issue number9
Publication statusPublished - 2006 Jan 1
Externally publishedYes

Fingerprint

Watermarking
Computer music
Digital watermarking
Broadband networks
Video streaming
Processing
Real time systems
Sports
Industry
Internet

Keywords

  • Embedding
  • Feature analysis
  • Real time processing
  • Speed up
  • Video watermark

ASJC Scopus subject areas

  • Electrical and Electronic Engineering

Cite this

Real-time digital video watermark embedding system based on software in commodity PC. / Yamada, Takaaki; Echizen, Isao; Tezuka, Satoru; Yoshiura, Hiroshi.

In: IEEJ Transactions on Electronics, Information and Systems, Vol. 126, No. 9, 01.01.2006, p. 10+1127-1137.

Research output: Contribution to journalArticle

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