Realistic visual environment for immersive projection display system

Hasup Lee, Yoshisuke Tateyama, Tetsuro Ogi

Research output: Chapter in Book/Report/Conference proceedingConference contribution

16 Citations (Scopus)

Abstract

People should feel more immersive and act realistically when the backgrounds of virtual reality system are more similar to real world. If we surround users by the real images - panoramic imaging - in CAVE, we can make more realistic environment. We make the panoramic images from the real environment using a digital camera and a panoramic tripod head and apply them to the K-CAVE system to increase user's immersion. We formulate panoramic image photographing for efficiency and use the SCTP data connection for reliability in the K-CAVE system.

Original languageEnglish
Title of host publication2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010
Pages128-132
Number of pages5
DOIs
Publication statusPublished - 2010 Dec 1
Event2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010 - Seoul, Korea, Republic of
Duration: 2010 Oct 202010 Oct 23

Publication series

Name2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010

Other

Other2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010
CountryKorea, Republic of
CitySeoul
Period10/10/2010/10/23

Keywords

  • CAVE
  • Immersive projection display
  • Panoramic imaging
  • SCTP
  • Virtual reality

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Networks and Communications
  • Human-Computer Interaction

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  • Cite this

    Lee, H., Tateyama, Y., & Ogi, T. (2010). Realistic visual environment for immersive projection display system. In 2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010 (pp. 128-132). [5665954] (2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010). https://doi.org/10.1109/VSMM.2010.5665954