TY - GEN
T1 - Reality Jockey
T2 - 31st Annual CHI Conference on Human Factors in Computing Systems: Changing Perspectives, CHI 2013
AU - Fan, Kevin
AU - Izumi, Hideyuki
AU - Sugiura, Yuta
AU - Minamizawa, Kouta
AU - Wakisaka, Sohei
AU - Inami, Masahiko
AU - Fujii, Naotaka
AU - Tachi, Susumu
N1 - Copyright:
Copyright 2013 Elsevier B.V., All rights reserved.
PY - 2013
Y1 - 2013
N2 - We present Reality Jockey, a system that confuses the participant's perception of the reality by mixing in a recorded past-reality. The participant will be immersed in a spatialized 3D sound environment that is a mix of sounds from the reality and from the past. The sound environment from the past is augmented with haptic feedback in cross-modality. The haptic feedback is associated with certain sounds such as the vibration in the table when stuff is placed on the table to make the illusion of it happening in live. The seamless transition between live and past creates immersive experience of past events. The blending of live and past allows interactivity. To validate our system, we conducted user studies on 1) does blending live sensations improve such experiences, and 2) how beneficial is it to provide haptic feedbacks in recorded pasts. Potential applications are suggested to illustrate the significance of Reality Jockey.
AB - We present Reality Jockey, a system that confuses the participant's perception of the reality by mixing in a recorded past-reality. The participant will be immersed in a spatialized 3D sound environment that is a mix of sounds from the reality and from the past. The sound environment from the past is augmented with haptic feedback in cross-modality. The haptic feedback is associated with certain sounds such as the vibration in the table when stuff is placed on the table to make the illusion of it happening in live. The seamless transition between live and past creates immersive experience of past events. The blending of live and past allows interactivity. To validate our system, we conducted user studies on 1) does blending live sensations improve such experiences, and 2) how beneficial is it to provide haptic feedbacks in recorded pasts. Potential applications are suggested to illustrate the significance of Reality Jockey.
KW - Cross-modality
KW - Haptic
KW - Illusion
KW - Spatial sound
KW - Substitutional reality
UR - http://www.scopus.com/inward/record.url?scp=84877970957&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84877970957&partnerID=8YFLogxK
U2 - 10.1145/2470654.2481353
DO - 10.1145/2470654.2481353
M3 - Conference contribution
AN - SCOPUS:84877970957
SN - 9781450318990
T3 - Conference on Human Factors in Computing Systems - Proceedings
SP - 2557
EP - 2566
BT - CHI 2013
Y2 - 27 April 2013 through 2 May 2013
ER -